The community says
The atmosphere alone deserves a top spot, nothing else made me feel this small and this scared at the same time!
Game entry
2007 · FPS, Action RPG, Horror, Survival, Sandbox · PC, PlayStation 4, Nintendo Switch, Xbox One · THQ
S.T.A.L.K.E.R.: Shadow of Chernobyl is ranked no. 85 among the best video games of all time by GameForever voters, with an ELO score of 1,848 and 69% of duels won.
World rank
no. 85
ELO score
1,848
Wins
69%
Duels played
319
Year 2012. Six years passed since the time of the Second catastrophe to have made the April events of 1986 fade.
The game is set in the Chernobyl exclusion zone which turned from a destiny-breaker place into a threat to all mankind. The Zone is reluctant to open up its mysteries and needs to be forced to do it. It is a rare hero who can reach the very heart of the Zone onto find out what danger awaits him there.
A danger which, compared to marauders and enemy groupings, all monsters and anomalies, will seem a mere preparation to the meeting with something more fatal and threatening.
But for now… get ready, hero. Collect artefacts and trade, grope your path and keep an eye on the rear, catch roentgens and fight – only make sure you survive! And then, perhaps, if you are persistent and truly lucky, you will find out why all this had fallen on you.
The community says
The atmosphere alone deserves a top spot, nothing else made me feel this small and this scared at the same time!
Score moved from 1,500 to 1,848 ELO points over the last 123 days.
Direct record on the most played match-ups.
The games S.T.A.L.K.E.R.: Shadow of Chernobyl sits between in the world ranking.
The community
27 comments
PixelKnight
The atmosphere alone deserves a top spot, nothing else made me feel this small and this scared at the same time!
IrenePlayer
La atmósfera de la Zona y el miedo de Bloodborne son primos lejanos, pero eso no mp da nostalgia igual.
Carpentier2010
Vous confondez pas peur et tension ? Bloodborne stresse, ça c'est autre chose non ?
suzanne16
What keeps me coming back is how lonely the whole thing feels, no other shooter from that era gave me that same dread
Willie_12
I only put maybe ten hours total into it over the years but even that little was enough to get the appeal
GlitchPilot
Dix heures ça suffit vraiment ?
Audrey_55
Did anyone else just wander around collecting bolts instead of progressing?
lenoir_bernadette
Comparé à ce qui se fait aujourd'hui en survie horreur, il tire clairement sur la corde de l'ambiance pour masquer un gunplay rigide et des ennemis qui réagissent bizarrement aux tirs
IronDragon41
Same here, the gunplay never bothered me because the tension around every corner was the actual game