S.T.A.L.K.E.R.: Shadow of Chernobyl cover art

Game entry

S.T.A.L.K.E.R.: Shadow of Chernobyl

2007 · FPS, Action RPG, Horror, Survival, Sandbox · PC, PlayStation 4, Nintendo Switch, Xbox One · THQ

S.T.A.L.K.E.R.: Shadow of Chernobyl is ranked no. 85 among the best video games of all time by GameForever voters, with an ELO score of 1,848 and 69% of duels won.

World rank

no. 85

ELO score

1,848

Wins

69%

Duels played

319

About S.T.A.L.K.E.R.: Shadow of Chernobyl

Year 2012. Six years passed since the time of the Second catastrophe to have made the April events of 1986 fade.

The game is set in the Chernobyl exclusion zone which turned from a destiny-breaker place into a threat to all mankind. The Zone is reluctant to open up its mysteries and needs to be forced to do it. It is a rare hero who can reach the very heart of the Zone onto find out what danger awaits him there.

A danger which, compared to marauders and enemy groupings, all monsters and anomalies, will seem a mere preparation to the meeting with something more fatal and threatening.

But for now… get ready, hero. Collect artefacts and trade, grope your path and keep an eye on the rear, catch roentgens and fight – only make sure you survive! And then, perhaps, if you are persistent and truly lucky, you will find out why all this had fallen on you.

ELO progression

Score moved from 1,500 to 1,848 ELO points over the last 123 days.

Head-to-head

Direct record on the most played match-ups.

In the same genre

All FPS games →
  1. 8 Half-Life1998 · FPS 1,929
  2. 18 Metro Exodus2019 · FPS 1,913
  3. 23 BioShock2007 · FPS 1,902
  4. 32 Half-Life 2: Episode Two2007 · FPS 1,892
  5. 54 GoldenEye 0071997 · FPS 1,873

Keep exploring

Around this spot

The games S.T.A.L.K.E.R.: Shadow of Chernobyl sits between in the world ranking.

  1. 82 Factorio 1,849
  2. 83 Sid Meier's Civilization IV 1,849
  3. 84 Left 4 Dead 1,848
  4. 85 S.T.A.L.K.E.R.: Shadow of Chernobyl 1,848
  5. 86 Gris 1,848
  6. 87 Final Fantasy Tactics 1,848
  7. 88 Batman: Arkham Asylum 1,847

The community

The debate

27 comments

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  1. PixelKnight

    The atmosphere alone deserves a top spot, nothing else made me feel this small and this scared at the same time!

    IrenePlayer

    La atmósfera de la Zona y el miedo de Bloodborne son primos lejanos, pero eso no mp da nostalgia igual.

    Carpentier2010

    Vous confondez pas peur et tension ? Bloodborne stresse, ça c'est autre chose non ?

  2. suzanne16

    What keeps me coming back is how lonely the whole thing feels, no other shooter from that era gave me that same dread

  3. Willie_12

    I only put maybe ten hours total into it over the years but even that little was enough to get the appeal

    GlitchPilot

    Dix heures ça suffit vraiment ?

  4. Audrey_55

    Did anyone else just wander around collecting bolts instead of progressing?

  5. lenoir_bernadette

    Comparé à ce qui se fait aujourd'hui en survie horreur, il tire clairement sur la corde de l'ambiance pour masquer un gunplay rigide et des ennemis qui réagissent bizarrement aux tirs

    IronDragon41

    Same here, the gunplay never bothered me because the tension around every corner was the actual game

See the whole S.T.A.L.K.E.R.: Shadow of Chernobyl debate →