Elden Ring cover art

Game entry

Elden Ring

2022 · Action RPG, Action-adventure · PC, PlayStation 4, PlayStation 5, Nintendo Switch 2, Xbox One, Xbox Series X|S · Bandai Namco Entertainment

Elden Ring is ranked no. 42 among the best video games of all time by GameForever voters, with an ELO score of 1,886 and 66% of duels won.

World rank

no. 42

ELO score

1,886

Wins

66%

Duels played

2,740

About Elden Ring

Elden Ring is an action RPG developed by FromSoftware and published by Bandai Namco Entertainment, released in February 2022. Directed by Hidetaka Miyazaki, with world-building contributions from novelist George R. R. Martin, the game features an expansive open world called the Lands Between. Players assume the role of a customisable character known as the Tarnished, who must explore this world, battle formidable enemies, and seek to restore the Elden Ring to become the Elden Lord.

The game builds on the challenging gameplay mechanics familiar from the Dark Souls series but introduces a more open-ended structure with vast exploration, dynamic weather, and a day-night cycle. It offers deep lore, complex characters, and an interconnected world filled with secrets, dungeons, and powerful bosses.

The community says

The open world design is impressive, but the lack of direction actively works against newer players trying to get into it.

ELO progression

Score moved from 1,500 to 1,886 ELO points over the last 123 days.

Head-to-head

Direct record on the most played match-ups.

In the same genre

All Action RPG games →
  1. 6 Bloodborne2015 · Action RPG 1,935
  2. 7 Mass Effect 22010 · Action RPG 1,930
  3. 14 Fallout: New Vegas2010 · Action RPG 1,921
  4. 15 Star Wars: Knights of the Old Republic2003 · Action RPG 1,921
  5. 21 Dark Souls III2016 · Action RPG 1,910

Keep exploring

The community

The debate

46 comments

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  1. QuestPhoenix

    The open world design is impressive, but the lack of direction actively works against newer players trying to get into it.

  2. QuestDragon1998

    Solid game, but the pacing between areas felt uneven to me.

  3. CoopPhoenix

    I keep coming back to how the exploration rewards curiosity, or maybe rewards is the wrong word, it just never punishes you for wandering off the marked path.

  4. casas_ander

    Frente a God of War, este gana en libertad pero pierde en puesta en escena.

  5. FrameSamurai2

    Le rendu à grande distance tire encore la manette vers le bas par moments... rien de rédhibitoire mais ça se sent surtout en extérieur.

    ursula23

    Same complaint here

    Neon_Thiel

    And yet that same distant rendering barely bothered me during my own rough season with it.

    Jaime_95

    Replying to ursula23

    Lo mismo digo yo, en su momento me tocó una etapa rara y el juego me acompañó sin pedir nada a cambio.

See the whole Elden Ring debate →