The community says
Replayed it last month, the level design still wins, the framerate drops still bother me
Game entry
2018 · Action RPG, Action-adventure · PC, PlayStation 4, Nintendo Switch, Xbox One · Bandai Namco Entertainment
Dark Souls: Remastered holds position no. 448 in the world ranking on GameForever, with 1,709 ELO points and 70% of duels won out of 314 played. Of the 5 duels that pitted it against Fallout: New Vegas, it has won 3 and lost 2. Its best standing outside the world ranking: no. 21 out of 206 (2018).
World rank
no. 448
ELO score
1,709
Wins
70%
Duels played
314
Dark Souls Remastered is a remastered version of the original game Dark Souls. The updated version of the game features graphical enhancements, an expanded online mode, and the Artorias of the Abyss DLC.
The community says
Replayed it last month, the level design still wins, the framerate drops still bother me
Score moved from 1,500 to 1,709 ELO points over the last 170 days.
Direct record on the most played match-ups.
The games Dark Souls: Remastered sits between in the world ranking.
The standing
The world rank mixes every family of games. Here is where Dark Souls: Remastered stands in each of the ones it belongs to. Its best standing, all families considered: 21 out of 206 (2018).
| Ranking | Position | Games competing |
|---|---|---|
| World ranking | 448 | 5,035 |
| Action RPG | 53 | 510 |
| 2010s | 187 | 2,050 |
| 2018 | 21 | 206 |
The community
37 comments
ArcadeOwl
Replayed it last month, the level design still wins, the framerate drops still bother me
Manzano69
Me pasó algo parecido con el framerate, aunque en mi caso fue en una zona con agua, no sé si a ustedes también les tocó ahí
GhostKnight
Isn't that exactly why people keep bringing up Elden Ring in the same breath, because it kept that same philosophy?
CoopAce
The framerate patch fixes some areas but Blighttown still chugs, the input lag issue never got fully addressed, and rolling feels the same as it always did
NeonSniper
I remember playing this on a rainy weekend, cursing at my screen every ten minutes, and somehow going back for more the next morning
Jaime_95
(esa sala aún duele)
Samuel_75
Volver al día siguiente no prueba nada, yo también volvía y aun así creo que el puesto que tiene en la tabla es más nostalgia colectiva que otra cosa, el juego pesa menos de lo que este hilo sugiere
Altenwerth31
I had a weekend like that too but mine ended with me quitting after the fourth death to the same enemy, never went back honestly
NovaMaster2
Replying to RoguePhoenix
Fifteen hours doesn't decide a ranking spot, does it? People vote on way less than that here
RoguePhoenix
¿Volver a la mañana siguiente después de tanto sufrir? Eso ya dice bastante del juego, ¿no?
Córdoba2003
Lo jugué por primera vez acompañado de un amigo, o más bien él miraba y yo sufría con el mando en las manos
Pixel_Poirier
Franchement je ne comprends pas cet acharnement à toujours le comparer aux jeux plus récents, il a été fait avec une autre logique de progression, une autre philosophie de la difficulté, et ça se sent encore aujourd'hui même si certains trouveront ça frustrant plutôt qu'intéressant
Ibáñez5
No sé, suena a excusa fácil.
fatima_barragan
Yo igual me quedé encerrada un fin de semana entero, no es solo cosa tuya