The community says
I picked it up during a slow week at work and ended up skipping lunch just to squeeze in one more run.
Game entry
2018 · Metroidvania, Roguelite, Platformer, Action-adventure · PC, Mac, Linux, PlayStation 4, PlayStation 5, Nintendo Switch, Xbox One, iOS, Android · Playdigious
GameForever voters place Dead Cells no. 89 in the world ranking, with 1,843 ELO points and 72% of wins across 490 duels settled. Of the 18 duels that pitted it against Batman: Arkham City, it has won 10 and lost 8. Measured against its own family, it climbs to no. 4 out of 206 (2018).
World rank
no. 89
ELO score
1,843
Wins
72%
Duels played
490
Dead Cells is a 2D side-scrolling action platformer combining roguelike and Metroidvania design. Players control the Prisoner, an immortal creature that possesses corpses and fights through procedurally generated levels filled with mutated enemies. Combat centers on melee weapons, bows, traps, and dodging, with enemy patterns that reward careful observation. Death is permanent for each run, stripping the player of most collected items, though an in-game currency called Cells allows for purchasing upgrades that persist between attempts. Levels are assembled from pre-designed sections in randomized configurations, and progression through the game unlocks new traversal abilities via collectible Runes.
The community says
I picked it up during a slow week at work and ended up skipping lunch just to squeeze in one more run.
Score moved from 1,500 to 1,843 ELO points over the last 170 days.
Direct record on the most played match-ups.
The games Dead Cells sits between in the world ranking.
The standing
The world rank mixes every family of games. Here is where Dead Cells stands in each of the ones it belongs to. Its best standing, all families considered: 4 out of 206 (2018).
| Ranking | Position | Games competing |
|---|---|---|
| World ranking | 89 | 5,035 |
| Metroidvania | 6 | 95 |
| 2010s | 35 | 2,050 |
| 2018 | 4 | 206 |
The community
42 comments
davis_lelah
I picked it up during a slow week at work and ended up skipping lunch just to squeeze in one more run.
Navas46
A mí me pasó parecido, una semana tranquila y de pronto el reloj marcaba horas que no recordaba haber jugado.
ComboLegend
Vous allez me dire que je dramatise, mais sauter le déjeuner pour Dead Cells, ça mérite au moins une médaille du courage.
LuckyHunter
It handles combat better than most metroidvanias I've played, Hollow Knight included, even if the world feels less unified.
Philippine_46
La cohérence du monde n'a jamais été son fort (comparé à d'autres du genre, ça se sent tout de suite) contrairement au combat.
IrenePlayer
Yo no juego mucho, la verdad, quizás una hora los fines de semana (cuando el trabajo me deja), y aun así siento que cada partida me deja algo nuevo, un arma distinta, una ruta que no había visto. Por eso creo que merece estar bien arriba, aunque sea de los que solo tocan de vez en cuando como yo.
CritSniper85
Same here, one weapon a week.
CoopRider14
On dirait surtout que le classement récompense qui vote le plus souvent, pas forcément le jeu le plus solide du lot.
josephine64
La maniabilité est le vrai argument face à Ori, moins fluide en apparence mais plus précise dans les esquives, les temps de réponse sont serrés et ça se sent dans chaque combat contre les élites.
wrodarte
Solo le eché unas cuantas horas sueltas cuando salió y ya, no soy de terminar roguelites, y con eso me bastó para ver que la exploración se queda corta frente a lo que promete el género.