Doom Eternal cover art

Game entry

Doom Eternal

2020 · FPS, Horror · PC, PlayStation 4, PlayStation 5, Nintendo Switch, Xbox One, Xbox Series X|S, Google Stadia · Bethesda Softworks

Doom Eternal is ranked no. 79 among the best video games of all time by GameForever voters, with an ELO score of 1,849 and 66% of duels won.

World rank

no. 79

ELO score

1,849

Wins

66%

Duels played

350

About Doom Eternal

Doom Eternal is a first-person shooter developed by id Software and the sequel to Doom (2016). Players control the Doom Slayer as he fights to end a demonic invasion of Earth. Combat is built around aggressive resource management, where health, armor, and ammo are gained by executing, igniting, or chainsawing enemies. The game introduces platforming segments, destructible enemy weak points, an expanded weapon arsenal, and a multiplayer mode called Battlemode, where one player-controlled Slayer fights two player-controlled demons.

The community says

Oh sure, another masterpiece where I panic-glory-kill my way through a tutorial for six hours

ELO progression

Score moved from 1,500 to 1,849 ELO points over the last 123 days.

Head-to-head

Direct record on the most played match-ups.

In the same genre

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  1. 8 Half-Life1998 · FPS 1,929
  2. 18 Metro Exodus2019 · FPS 1,913
  3. 23 BioShock2007 · FPS 1,902
  4. 32 Half-Life 2: Episode Two2007 · FPS 1,892
  5. 54 GoldenEye 0071997 · FPS 1,873

Keep exploring

The community

The debate

14 comments

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  1. LootPlayer95

    Oh sure, another masterpiece where I panic-glory-kill my way through a tutorial for six hours

    LuckyHunter

    Half-Life 2 makes you think your way through a room, this one makes you survive it, which one actually needs more skill though?

  2. Rae_1990

    Played this right after Half-Life 2, my brain nearly broke

    IronKid2

    BioShock tiene atmósfera, este tiene VELOCIDAD, y la velocidad gana casi siempre en mis votos

    QuestRunner25

    Half-Life 2 rewards patience and this one punishes it completely, honestly I miss slowing down sometimes... my thumbs don't though

    Matteo_2007

    Did the fever dream part come from the music or just the pace of everything happening at once?

    RogueDragon

    The chainsaw timing thing genuinely changes how you play once it clicks... before that it just feels chaotic

  3. McClure30

    this game gets way too much love for a corridor shooter with a skin

    Ibáñez5

    Yo también lo jugué justo después de Half-Life 2, la diferencia de ritmo se siente muchísimo

  4. Pagac35

    I keep coming back to this one because the combat loop actually rewards you for being aggressive instead of hiding behind cover, which most shooters still don't get right. The platforming sections split people but for me they just add breathing room between fights. 82nd feels low given how many duels it wins outright.

  5. Lucy_20

    Je l'ai lancé après une grosse semaine de boulot, juste pour me défouler un peu avant de dormir, mauvaise idée niveau sommeil. La maniabilité est tellement précise que même fatigué je sentais chaque exécution, chaque rechargement de tronçonneuse au bon moment.

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