Sid Meier's Civilization V cover art

Game entry

Sid Meier's Civilization V

2010 · Strategy, Simulation · PC, Mac, Linux · Aspyr Media

GameForever voters place Sid Meier's Civilization V no. 131 in the world ranking, with 1,820 ELO points and 75% of wins across 397 duels settled. The pairing that comes up most often sets it against StarCraft II: Wings of Liberty: 7 duels settled, 4 to 3. Measured against its own family, it climbs to no. 6 out of 146 (2010).

World rank

no. 131

ELO score

1,820

Wins

75%

Duels played

397

About Sid Meier's Civilization V

Sid Meier's Civilization V is a turn-based strategy game in which players lead a civilization from the ancient era through the future. Players found cities, research technologies, build improvements, train military units, and engage in diplomacy with AI or human opponents. Victory can be achieved through domination, science, culture, diplomacy, or by having the highest score when time runs out. The game features a hex-based tile system, city-states as minor factions, and ranged combat that prevents unit stacking on a single tile.

ELO progression

Score moved from 1,500 to 1,820 ELO points over the last 170 days.

Head-to-head

Direct record on the most played match-ups.

In the same genre

All Strategy games →
  1. 21 Sid Meier's Civilization IV2005 · Strategy 1,900
  2. 57 StarCraft1998 · Strategy 1,857
  3. 76 Age of Empires II: The Age of Kings1999 · Strategy 1,848
  4. 88 Dungeon Keeper1997 · Strategy 1,844
  5. 114 XCOM 22016 · Strategy 1,827

Keep exploring

The standing

Where Sid Meier's Civilization V ranks

The world rank mixes every family of games. Here is where Sid Meier's Civilization V stands in each of the ones it belongs to. Its best standing, all families considered: 6 out of 146 (2010).

Where Sid Meier's Civilization V ranks
Ranking Position Games competing
World ranking 131 5,035
Strategy 7 336
2010s 50 2,050
2010 6 146

The community

The debate

45 comments

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  1. Sienna_67

    I picked it up during a slow winter and ended up finishing three full campaigns before spring.

    Rae_1990

    Replying to AnastasieByte

    I did that once too, a rainy October with nothing else going on, ended up restarting my save more than actually finishing it.

    AnastasieByte

    Trois campagnes en un hiver, c'est pas un peu exagéré ou t'as vraiment rien fait d'autre?

  2. LuckyKid

    Not perfect diplomacy, but the core loop still holds up better than most recent strategy games.

  3. davis_lelah

    my dad and i used to play this on weekends, he always builded wonders while i just spammed units and lost anyway

  4. Kihn76

    I kept restarting because my capital always got rushed early, restarting became the actual game for me honestly.

    TurboLegend

    Restart devient vite un aveu, un bon placement de départ ne devrait pas peser autant sur toute la partie.

    Johnnie_22

    Restarting because of a rushed capital taught me more about placement than any tutorial ever did, and that's the REAL game people forget to mention.

  5. GlitchPilot

    Le rythme du début est excellent, les premiers tours filent tout seuls, mais passé la moitié de partie ça s'étire clairement, l'IA militaire ne suit pas vraiment le niveau du reste.

    Vinyl_Alfonso

    La IA militar que no sigue el ritmo del resto es exactamente lo que me hizo dejar mi última partida a medias, y todavía me molesta.

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