The community says
Booted it up again last month out of curiosity, and it holds up better than I expected. Anyone else tried recently?
Game entry
2003 · FPS · PC, Mac · Aspyr Media
After 361 duels settled by the community, Call of Duty stands no. 575 among the best video games of all time on GameForever, with 1,670 ELO points and 48% of wins. Of the 8 duels that pitted it against BioShock, it has won 2 and lost 6. Where it fares best, it sits at no. 11 out of 127 (2003).
World rank
no. 575
ELO score
1,670
Wins
48%
Duels played
361
Call of Duty is a first-person shooter set during World War II, developed by Infinity Ward using a modified id Tech 3 engine. The single-player campaign spans three separate perspectives, with the player controlling American, British, and Soviet soldiers across the European theater. Gameplay emphasizes squad-based combat with AI-controlled allies who support the player during missions, making use of authentic period firearms, iron sight aiming, and a health point system with medkits.
The community says
Booted it up again last month out of curiosity, and it holds up better than I expected. Anyone else tried recently?
Score moved from 1,500 to 1,670 ELO points over the last 170 days.
Direct record on the most played match-ups.
The games Call of Duty sits between in the world ranking.
The standing
The world rank mixes every family of games. Here is where Call of Duty stands in each of the ones it belongs to. Its best standing, all families considered: 11 out of 127 (2003).
| Ranking | Position | Games competing |
|---|---|---|
| World ranking | 575 | 5,035 |
| FPS | 65 | 451 |
| 2000s | 170 | 1,308 |
| 2003 | 11 | 127 |
The community
52 comments
ArcadeOwl
Booted it up again last month out of curiosity, and it holds up better than I expected. Anyone else tried recently?
LootRex2
Artesanal dices, pero yo de niño ni notaba esas cosas, solo quería llegar a la siguiente misión.
CosmoSniper3
Is it really the AI allies people remember, or just the idea of them? Because half the time mine just stood in doorways doing nothing.
BerryRunner
Oh no, half the AI is doing nothing, truly a groundbreaking discovery no one's made before.
Homenick28
Why does everyone act like the later games invented squad tactics? Wasn't this one already doing that with AI allies covering you before it got fancy?
LuckyPlayer
Les alliés couvrent, oui, mais je me souviens surtout d'eux bloqués dans une porte.
PedroHunter
Replying to LuckyPlayer
Yo también recuerdo esas puertas, comparado con New Vegas el bug pesa menos y aun así perdemos horas hablando de él
juanita56
It's fine for what it is, but it just doesn't hold up against what came right after it in the same series.
ArcadeNinja
Rented it one weekend, never got past the first mission.
Álvaro_72
Lo que compara la gente aquí es memoria contra sucesores, no el juego contra sus rivales de duelo reales.
TurboPhoenix2006
Le pire dans tout ça, c'est qu'on lui demande d'égaler des jeux sortis VINGT ANS plus tard.
lebsack_brown
the allied AI pathing stutters on stairs, still ran smooth otherwise for its time
GhostSamurai
Oh sure, blame the stairs, truly the villain of 2003 shooters everywhere.
RogueNinja62
Bon, ça fait des années que je lis ce genre de retour sur l'IA, je l'ai eu aussi, on s'y fait.
Navas46
Lo del pathing en escaleras lo noté igual, y eso que para su época no debería sorprender tanto.