The community says
What strikes me replaying it is how the rewind mechanic still feels generous today, it forgives mistakes without removing the tension entirely... The…
Game entry
2003 · Platformer, Action-adventure, Puzzle · PC, PlayStation 2, PlayStation 3, GameCube, Xbox · Ubisoft Entertainment
GameForever voters place Prince of Persia: The Sands of Time no. 153 in the world ranking, with 1,814 ELO points and 73% of wins across 468 duels settled. Of the 11 duels that pitted it against Portal, it has won 8 and lost 3. Its best rank by family puts it at no. 3 out of 126 (2003).
World rank
no. 153
ELO score
1,814
Wins
73%
Duels played
468
Deceived by the treacherous Vizier, I was led to unleash the Sands of Time curse upon the Sultan's kingdom. With little but an ancient dagger and a devious princess to aid me, I must undo my fatal mistake. Mine is a fight for survival… not glory.
• Reverse, accelerate, and slow time itself with the almighty Sands of Time.
• Master the Prince's speed, agility, and ferocious fighting skills.
• Explore and survive the vast kingdoms of medieval Persia.
The community says
What strikes me replaying it is how the rewind mechanic still feels generous today, it forgives mistakes without removing the tension entirely... The…
Score moved from 1,500 to 1,814 ELO points over the last 215 days.
Direct record on the most played match-ups.
The games Prince of Persia: The Sands of Time sits between in the world ranking.
The standing
The world rank mixes every family of games. Here is where Prince of Persia: The Sands of Time stands in each of the ones it belongs to. Its best standing, all families considered: 3 out of 126 (2003).
| Ranking | Position | Games competing |
|---|---|---|
| World ranking | 153 | 5,110 |
| Platformer | 14 | 621 |
| 2000s | 48 | 1,304 |
| 2003 | 3 | 126 |
The community
29 comments
NeonWarden
What strikes me replaying it is how the rewind mechanic still feels generous today, it forgives mistakes without removing the tension entirely... The platforming itself has aged in small ways, the camera especially, but the core loop of push forward then undo still works.
gdicki
Coming back to it after years with Tomb Raider fresh in mind, the acrobatics felt way more fluid than I remembered.
TurboByte
La fluidité, c'est vrai, ça marque encore.
TurboPhoenix2006
Ah oui, encore un jeu qui ose proposer autre chose que sauter sur des champignons ou résoudre des énigmes avec un cube. Quelle audace inouïe.
Ibáñez5
jugué la demo en casa de un amigo y no volví a tocarlo hasta años después, rareza total pero así fue
fatima_barragan
Prefiero mil veces esta daga y estas arenas que cualquier salto de fontanero italiano.
stephen_schumm
honestly the rivalry feels forced most of the time, mario doesn't need this kind of matchup to prove anything