The community says
The recruit mechanic aged fine but the story feels like connective tissue between two better games.
Game entry
2010 · Action-adventure, Sandbox, Puzzle · PC, Mac, PlayStation 3, Xbox 360 · Ubisoft Entertainment
Assassin's Creed Brotherhood is ranked no. 487 among the best video games of all time by GameForever voters, with an ELO score of 1,695 and 66% of duels won. Its most contested head-to-head pits it against Grand Theft Auto V: 4 wins to 4 across 8 duels. Where it fares best, it sits at no. 21 out of 146 (2010).
World rank
no. 487
ELO score
1,695
Wins
66%
Duels played
595
Assassin's Creed Brotherhood is an action-adventure game set in Rome, where Master Assassin Ezio Auditore takes on the Templar Order. Players recruit and command a Brotherhood of Assassins to dismantle the corrupt powers entrenched in the city. The game combines stealth, combat, and leadership as Ezio rallies allies to fight alongside him.
The game also introduces a multiplayer mode to the series, where players choose from a roster of unique characters with distinct weapons and assassination techniques, competing against each other online.
The community says
The recruit mechanic aged fine but the story feels like connective tissue between two better games.
Score moved from 1,500 to 1,695 ELO points over the last 170 days.
Direct record on the most played match-ups.
The games Assassin's Creed Brotherhood sits between in the world ranking.
The standing
The world rank mixes every family of games. Here is where Assassin's Creed Brotherhood stands in each of the ones it belongs to. Its best standing, all families considered: 21 out of 146 (2010).
| Ranking | Position | Games competing |
|---|---|---|
| World ranking | 487 | 5,035 |
| Action-adventure | 65 | 329 |
| 2010s | 201 | 2,050 |
| 2010 | 21 | 146 |
The community
48 comments
CoopRider
The recruit mechanic aged fine but the story feels like connective tissue between two better games.
PixelSamurai
Je suis d'accord sur le tissu conjonctif, j'ai enchaîné les deux autres et celui-ci reste surtout un passage entre les deux.
BossPilot2
La transición entre juegos se nota, sí, jugué los dos casi seguidos y Roma quedó como el puente que era.
Ghost_Archuleta
El tejido conjuntivo puede ser cierto para la trama, pero la ciudad sostiene el juego incluso cuando la historia flaquea un poco.
CritMaster95
Fired this up again during a slow winter and Ezio's swagger still beats half the open worlds that came after him.
Vinyl_Alfonso
Media Rome bonita no borra que las misiones se sienten iguales una y otra vez.
Pacheco72
Otra vez discutiendo el mismo puesto, otra vez los mismos votos, en fin, aquí seguimos dándole vueltas
NeonRider1987
Qué bonitos recuerdos.
Puente51
El mismo debate, sí, pero eso no lo hace menos válido, y a mí Roma me sigue pareciendo el mejor diseño urbano de la saga, sin discusión.
ArcadeMaster
Para mí sigue siendo el punto donde la saga encontró su identidad como sandbox, con Roma funcionando como un tablero enorme lleno de cosas que hacer, y aunque las misiones secundarias no siempre brillan, el diseño general aguanta bien el paso del tiempo.
Marina_8
Lo admito, soy fan declarada de Ezio desde el primer juego, así que no puedo ser objetiva del todo, pero incluso viéndolo con ojos críticos creo que aquí la fórmula empieza a mostrar cansancio.