I replayed it the autumn after it came out, right when I'd moved to a new city and had way too much free time on my hands, and it still didn't click the way I wanted it to. The hub is gorgeous, sure, but the main plot just fizzles out before it earns its ending.
Player profile
CritMaster95
Turn-based since Call of Duty: Ghosts, and not sorry about it.
Duels voted
180
Agreement with the ranking
61%
Almost always backs the front-runner.
Streak
0 days
Comments
26
Picks
CritMaster95's top 10
Shaped by 180 duels, always moving.
Badges
What CritMaster95 has unlocked
- Duels settled 100 counted duels Level 2 of 5
- Consistency 3 days voting in a row Level 1 of 4
- Ground covered 250 different games faced Level 2 of 3
- Open taste 20 different genres backed Level 2 of 2
- Against the grain 20 games made to win below 40% odds Level 2 of 2
- Speaking up 10 messages posted Level 2 of 3
Against the grain
The games CritMaster95 made win while the ranking backed the other one:
- The Talos Principle II 13%
- Call of Cthulhu: Dark Corners of the Earth 16%
- Mark of the Ninja 16%
- The Binding of Isaac 19%
- Counter-Strike 2 19%
The percentage is the chance the ranking gave that game at the time of the vote. The lower it is, the more unexpected the pick was.
Latest comments
26 published
Man, the base building in this thing (yeah I know, ancient by now) still hits different than Age of Empires III for me.
On Mafia II
Me pasó igual, la parte central fue la que más recuerdo, entre misión y misión.