The community says
a game that nails atmosphere better than almost anything from its era, though the side content stretches on way past where it should stop
Game entry
2012 · FPS, Action-adventure, Survival, Sandbox · PC, PlayStation 3, Xbox 360 · Ubisoft Entertainment
Far Cry 3 holds position no. 232 in the world ranking on GameForever, with 1,777 ELO points and 47% of duels won out of 3,213 played. Of the 103 duels that pitted it against Fallout: New Vegas, it has won 25 and lost 78. In its strongest family it holds position no. 9 out of 199 (2012).
World rank
no. 232
ELO score
1,777
Wins
47%
Duels played
3,213
Explore an island playground as stunningly beautiful as it is diverse – from mountain ranges to swampy grasslands and white sandy beaches. Fight your way through the island’s towns, temples, river ports and more.
Encounter a diverse and realistic cast of characters, including one of Far Cry’s most notorious villains: Vaas Montenegro. Dive into this deep and enriching story where morals are questionable and hope is all but abandoned.
The community says
a game that nails atmosphere better than almost anything from its era, though the side content stretches on way past where it should stop
Score moved from 1,500 to 1,777 ELO points over the last 170 days.
Direct record on the most played match-ups.
The games Far Cry 3 sits between in the world ranking.
The standing
The world rank mixes every family of games. Here is where Far Cry 3 stands in each of the ones it belongs to. Its best standing, all families considered: 9 out of 199 (2012).
| Ranking | Position | Games competing |
|---|---|---|
| World ranking | 232 | 5,035 |
| FPS | 24 | 451 |
| 2010s | 93 | 2,050 |
| 2012 | 9 | 199 |
The community
16 comments
Pagac35
a game that nails atmosphere better than almost anything from its era, though the side content stretches on way past where it should stop
Harvey73
Is it the villain everyone remembers or the island itself that keeps people talking about this one? I feel like the story gets praised but the actual shooting loop is rarely mentioned.
GhostByte2
Pareil, à deux manettes qui passaient de main en main, jamais fini en solo.
Ibáñez5
Replying to GhostByte2
Y aquí seguimos comparando isla contra desierto, isla que gana en atmósfera pero pierde claramente contra la libertad de New Vegas en las votaciones.
claire72
This game completely rewired what I expected from an open world shooter, the villain alone makes every mission feel dangerous, and I still think about the island whenever someone mentions vacation spots!!
CritSniper85
Yes, exactly, the villain hooked me the same way, still my most quoted game when friends ask what to play.
Homenick28
Dangerous how? The island itself never scared me half as much as he did.
PixelPilot2
I bought this used from a friend who was moving out of town, played it that whole summer between shifts at my first job, and the radio tower climbing became this weird ritual I looked forward to more than the missions themselves.
CoopAce
Played through it twice on PS3, the gunplay holds up better than the climbing animations do, aiming feels tight even now while the traversal shows its age fast.
Bayer15
Same here, both playthroughs.