Warcraft III: Reign of Chaos cover art

Game entry

Warcraft III: Reign of Chaos

2002 · Strategy · PC, Mac · Sierra Entertainment

Warcraft III: Reign of Chaos is ranked no. 313 among the best video games of all time by GameForever voters, with an ELO score of 1,758 and 72% of duels won.

World rank

no. 313

ELO score

1,758

Wins

72%

Duels played

483

About Warcraft III: Reign of Chaos

Warcraft III: Reign of Chaos is a real-time strategy game set in the high fantasy world of Azeroth. Players control one of four factions, the Human Alliance, Orcish Horde, Night Elves, or Undead Scourge, each with unique units, structures, and hero characters that gain experience and abilities through combat. The single-player campaign follows a sequential narrative across four faction-specific chapters. Multiplayer is supported through Battle.net with ranked matchmaking. The game includes a World Editor that allows players to create custom maps and scenarios, which gave rise to influential community creations including the mod Defense of the Ancients.

ELO progression

Score moved from 1,500 to 1,758 ELO points over the last 123 days.

Head-to-head

Direct record on the most played match-ups.

In the same genre

All Strategy games →
  1. 27 Dungeon Keeper1997 · Strategy 1,894
  2. 34 Age of Empires II: The Age of Kings1999 · Strategy 1,892
  3. 46 StarCraft1998 · Strategy 1,882
  4. 66 Heroes of Might and Magic III: The Restoration of Erathia1999 · Strategy 1,862
  5. 72 Sid Meier's Civilization V2010 · Strategy 1,857

Keep exploring

Around this spot

The games Warcraft III: Reign of Chaos sits between in the world ranking.

  1. 310 BioShock 2 1,759
  2. 311 Danganronpa 2: Goodbye Despair 1,759
  3. 312 Mafia II 1,758
  4. 313 Warcraft III: Reign of Chaos 1,758
  5. 314 Metal Gear Rising: Revengeance 1,758
  6. 315 Super Mario 3D World 1,758
  7. 316 Antichamber 1,757

The community

The debate

5 comments

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  1. SilentMaster

    this game shaped how a whole generation thinks about hero units, 269th feels low for something that influential

    Samuel_75

    No entiendo lo de generación, mi generación jugó esto en cybercafés pagando por hora y nadie hablaba de influencia entonces.

    Rae_1990

    Replying to Samuel_75

    I hear you on the cybercafé thing, my brother used to bike TWENTY minutes just to play this with his friends after school.

  2. FrameSamurai2

    Les héros qui gagnent des niveaux, ça reste malin, même si l'IA des unités de base a franchement pris un coup de vieux.

  3. NeonRider

    Pasé tantas noches organizando partidas por internet que perdí la cuenta, ¿alguien más sigue reinstalándolo de vez en cuando?

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