Warcraft III: Reign of Chaos cover art

Game entry

Warcraft III: Reign of Chaos

2002 · Strategy · PC, Mac · Sierra Entertainment

After 512 duels settled by the community, Warcraft III: Reign of Chaos stands no. 273 among the best video games of all time on GameForever, with 1,764 ELO points and 73% of wins. Of the 7 duels that pitted it against Baldur's Gate III, it has won 1 and lost 6. Its best rank by family puts it at no. 8 out of 110 (2002).

World rank

no. 273

ELO score

1,764

Wins

73%

Duels played

512

About Warcraft III: Reign of Chaos

Warcraft III: Reign of Chaos is a real-time strategy game set in the high fantasy world of Azeroth. Players control one of four factions, the Human Alliance, Orcish Horde, Night Elves, or Undead Scourge, each with unique units, structures, and hero characters that gain experience and abilities through combat. The single-player campaign follows a sequential narrative across four faction-specific chapters. Multiplayer is supported through Battle.net with ranked matchmaking. The game includes a World Editor that allows players to create custom maps and scenarios, which gave rise to influential community creations including the mod Defense of the Ancients.

ELO progression

Score moved from 1,500 to 1,764 ELO points over the last 170 days.

Head-to-head

Direct record on the most played match-ups.

In the same genre

All Strategy games →
  1. 21 Sid Meier's Civilization IV2005 · Strategy 1,900
  2. 57 StarCraft1998 · Strategy 1,857
  3. 76 Age of Empires II: The Age of Kings1999 · Strategy 1,848
  4. 88 Dungeon Keeper1997 · Strategy 1,844
  5. 114 XCOM 22016 · Strategy 1,827

Keep exploring

The standing

Where Warcraft III: Reign of Chaos ranks

The world rank mixes every family of games. Here is where Warcraft III: Reign of Chaos stands in each of the ones it belongs to. Its best standing, all families considered: 8 out of 110 (2002).

Where Warcraft III: Reign of Chaos ranks
Ranking Position Games competing
World ranking 273 5,035
Strategy 20 336
2000s 77 1,308
2002 8 110

The community

The debate

5 comments

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  1. SilentMaster

    this game shaped how a whole generation thinks about hero units, 269th feels low for something that influential

    Samuel_75

    No entiendo lo de generación, mi generación jugó esto en cybercafés pagando por hora y nadie hablaba de influencia entonces.

    Rae_1990

    Replying to Samuel_75

    I hear you on the cybercafé thing, my brother used to bike TWENTY minutes just to play this with his friends after school.

  2. FrameSamurai2

    Les héros qui gagnent des niveaux, ça reste malin, même si l'IA des unités de base a franchement pris un coup de vieux.

  3. NeonRider

    Pasé tantas noches organizando partidas por internet que perdí la cuenta, ¿alguien más sigue reinstalándolo de vez en cuando?

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