Super Smash Bros. Melee cover art

Game entry

Super Smash Bros. Melee

2001 · Fighting, Platformer · GameCube · Nintendo

Super Smash Bros. Melee is ranked no. 47 among the best video games of all time by GameForever voters, with an ELO score of 1,878 and 79% of duels won.

World rank

no. 47

ELO score

1,878

Wins

79%

Duels played

543

About Super Smash Bros. Melee

A crossover platform fighting game featuring characters from Nintendo franchises including Mario, The Legend of Zelda, Star Fox, Pokémon, and Fire Emblem. Unlike traditional fighters, the goal is to knock opponents off the stage rather than deplete a health bar. Damage accumulates as a percentage, increasing the distance a character is launched when hit. Players use simple one-button inputs combined with joystick directions to execute moves. The game supports up to four players simultaneously and includes various single-player modes alongside its multiplayer focus. Its fast-paced, aggressive gameplay fostered a long-running competitive esports scene that persisted well beyond the game's original lifespan.

ELO progression

Score moved from 1,500 to 1,878 ELO points over the last 123 days.

Head-to-head

Direct record on the most played match-ups.

In the same genre

All Fighting games →
  1. 97 Street Fighter III: 3rd Strike1999 · Fighting 1,838
  2. 99 SoulCalibur1998 · Fighting 1,837
  3. 133 Tekken 72017 · Fighting 1,825
  4. 134 Guilty Gear: Strive2021 · Fighting 1,825
  5. 138 Street Fighter 62023 · Fighting 1,822

Keep exploring

The community

The debate

50 comments

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  1. NovaRider

    It holds up shockingly well honestly, though I guess that depends on who you ask, some people swear by the newer one instead.

    Neon_Picard

    Ça dépend vraiment de qui on demande, mais dans mon cas c'est resté intact, comment vous expliquez ça vous ?

  2. Kemmer94

    What people miss when they compare this to modern fighters is that the physics engine wasn't even meant to be this deep, the momentum and DI tech emerged from players pushing it further than intended, which is why it still gets studied while plenty of "balanced" fighters from the same era are forgotten entirely.

    AbdullahKnight

    Same here, still gets studied for a reason.

  3. Audreanne_1999

    Every time it faces Ultimate people act shocked it still wins duels. It shouldn't be surprising, the roster being smaller never stopped anyone from picking it up and never putting it down.

    Geraldine_2001

    Replying to BossFox3

    Grew up grinding it in someone's basement here too, and I never once felt the urge to fully switch over.

    GlitchOwl95

    Smaller roster, sure, mais surtout plus simple à apprendre.

    BossFox3

    funny how people frame ultimate as the automatic upgrade, it never replaced this for the players who grew up grinding it in someone's basement

  4. RoguePhoenix

    realmente supera a tekken 7 en algo que no sea nostalgia?

    GhostByte3

    Franchement j'y joue trop peu pour juger Tekken 7 sérieusement, mais est-ce que la nostalgie explique vraiment tout, même chez ceux qui découvrent le jeu aujourd'hui ?

  5. LuckyRider

    Chez mon cousin, on passait des après-midi entiers dessus sans jamais se lasser, je ne sais même plus combien de manettes on a usées.

    FrameSamurai2

    Sur manette d'époque la prise en main reste étonnamment directe, même sans avoir touché au jeu depuis des années.

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