The community says
Why does nobody talk about how influential the level design was for the whole genre afterward? Doesn't that alone justify keeping it this high?
Game entry
2001 · FPS · PC, Mac, Xbox, Xbox 360 · Microsoft Game Studios
GameForever voters place Halo: Combat Evolved no. 224 in the world ranking, with 1,779 ELO points and 70% of wins across 396 duels settled. Battlefield 3 is the rival it has faced most: 5 duels, 4 wins and 1 losses. Its best standing outside the world ranking: no. 7 out of 104 (2001).
World rank
no. 224
ELO score
1,779
Wins
70%
Duels played
396
Bent on Humankind's extermination, a powerful fellowship of alien races known as the Covenant is wiping out Earth's fledgling interstellar empire. Climb into the boots of Master Chief, a biologically altered super-soldier, as you and the other surviving defenders of a devastated colony-world make a desperate attempt to lure the alien fleet away from earth. Shot down and marooned on the ancient ring-world Halo, you begin a guerilla-war against the Covenant. Fight for humanity against an alien onslaught as you race to uncover the mysteries of Halo.
The community says
Why does nobody talk about how influential the level design was for the whole genre afterward? Doesn't that alone justify keeping it this high?
Score moved from 1,500 to 1,779 ELO points over the last 170 days.
Direct record on the most played match-ups.
The games Halo: Combat Evolved sits between in the world ranking.
The standing
The world rank mixes every family of games. Here is where Halo: Combat Evolved stands in each of the ones it belongs to. Its best standing, all families considered: 7 out of 104 (2001).
| Ranking | Position | Games competing |
|---|---|---|
| World ranking | 224 | 5,035 |
| FPS | 22 | 451 |
| 2000s | 64 | 1,308 |
| 2001 | 7 | 104 |
The community
39 comments
CosmoSniper3
Why does nobody talk about how influential the level design was for the whole genre afterward? Doesn't that alone justify keeping it this high?
Kemmer94
The level design being influential doesn't mean it plays great now, those long empty corridors on repeat drag hard once the novelty of the setting wears off.
NeonWarden66
I was maybe nineteen, crammed on a friend's couch, none of us really got the story but we kept playing anyway.
feil_oma
yeah the couch memory hits the same for me, three of us barely following the plot, but looking back the pacing was already a bit uneven even then, we just didn't care because we were together.
SaveByte40
Replying to feil_oma
The pacing debate is basically the whole FIL at this point, everyone repeats it duel after duel and nothing changes in the votes.
BossRex
Is it really still this good, or are we all just voting on memory at this point? I ask because every time I revisit it the combat feels thinner than I remembered.
brian_mayer
Honestly at this point I just vote the same way every time and don't overthink the combat feeling thin anymore.
barton_alaina
I remember borrowing a console from my roommate's friend just to try the first level, and I ended up staying up until dawn on a random Tuesday, which was not part of the plan at all, and I still think about that flashlight beam cutting through the fog on the ring even now.
Ghost_Collet
Elle t'a marqué à ce point cette nuit blanche ? Pour moi ça vaut largement sa place, ce genre de souvenir ne s'invente pas.
NovaSniper3
I think it still deserves a decent spot, though I'm honestly not sure how high...