The community says
The ELO here seems propped up by sheer duel count more than actual quality, a lot of these matchups feel automatic at this point.
Game entry
2001 · TPS · PC, Mac, PlayStation 2, PlayStation 3, PlayStation 4, Xbox, Xbox 360, Xbox One, iOS, Android · Gathering of Developers
Max Payne is ranked no. 306 among the best video games of all time by GameForever voters, with an ELO score of 1,761 and 55% of duels won.
World rank
no. 306
ELO score
1,761
Wins
55%
Duels played
1,628
Max Payne is a man with nothing to lose in the violent, cold urban night. A fugitive undercover cop framed for murder, hunted by cops and the mob, Max is a man with his back against the wall, fighting a battle he cannot hope to win. Max Payne is a relentless story-driven game about a man on the edge, fighting to clear his name while struggling to uncover the truth about his slain family amongst a myriad of plot-twists and twisted thugs in the gritty bowels of New York during the century's worst blizzard.
The groundbreaking original cinematic action-shooter, Max Payne introduced the concept of Bullet Time in videogames. Through its stylish slow-motion gunplay combined with a dark and twisted story, Max Payne redefined the action-shooter genre.
The community says
The ELO here seems propped up by sheer duel count more than actual quality, a lot of these matchups feel automatic at this point.
Score moved from 1,500 to 1,761 ELO points over the last 123 days.
Direct record on the most played match-ups.
The games Max Payne sits between in the world ranking.
The community
44 comments
ttoy
The ELO here seems propped up by sheer duel count more than actual quality, a lot of these matchups feel automatic at this point.
lacombe_pierre
Automatiques les duels, vraiment ? Ou alors c'est juste qu'il gagne encore contre des jeux qui paraissent plus modernes.
CoopRider2008
Mais du coup, tu proposes quoi comme place plus juste pour lui ?
roob_joe
Compared to Mass Effect's dialogue trees, this has none, or rather it has none by design and that's the point.
PixelSamurai
Le côté sans compromis du dialogue tient justement à cette absence de choix, ça colle parfaitement au personnage.
Hortense_48
Le ratio de victoires reste stable depuis longtemps, ce qui veut dire que ceux qui votent pour lui le font en connaissance de cause, pas par nostalgie aveugle
SilviaAce
No sé si estoy de acuerdo del todo, me parece que un ratio estable también puede significar que la gente vota por costumbre, sin pensarlo tanto
AnaïsKid
L'écriture reste solide, le ton noir fonctionne encore bien. Le level design de certains passages tire un peu en longueur par endroits.
Philippine_46
L'ambiance sonore et visuelle tient encore très bien aujourd'hui, franchement, c'est ce qui frappe le plus en y rejouant. La rigidité de certains déplacements se sent quand même par moments, surtout dans les phases de couverture improvisées.
ThéophileSamurai
La rigidité existe, mais elle ne gâche jamais vraiment l'expérience.