The community says
Solid atmosphere, no doubt abt that, but the alien AI can feel unfair sometimes and it drags in the mid section for me.
Game entry
2014 · Horror, Action-adventure, Survival · PC, Mac, Linux, PlayStation 3, PlayStation 4, Nintendo Switch, Xbox 360, Xbox One · Feral Interactive
Alien: Isolation is ranked no. 37 among the best video games of all time by GameForever voters, with an ELO score of 1,878 and 72% of duels won. Doom is the rival it has faced most: 5 duels, 2 wins and 3 losses. Measured against its own family, it climbs to no. 2 out of 208 (2014).
World rank
no. 37
ELO score
1,878
Wins
72%
Duels played
339
Alien: Isolation is a survival horror game based on the Alien franchise. As Amanda Ripley, daughter of Ellen Ripley, you will navigate through an increasingly volatile world as you find yourself confronted on all sides by a panicked population and an unpredictable Alien. You must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission but to simply stay alive. In addition to the main story mode there's Survivor mode in which the player needs to escape from a specially designed map fulfilling secondary objectives along the way, while being aggressively hunted by the alien. This mode includes online leaderboards.
The community says
Solid atmosphere, no doubt abt that, but the alien AI can feel unfair sometimes and it drags in the mid section for me.
Score moved from 1,500 to 1,878 ELO points over the last 170 days.
Direct record on the most played match-ups.
The games Alien: Isolation sits between in the world ranking.
The standing
The world rank mixes every family of games. Here is where Alien: Isolation stands in each of the ones it belongs to. Its best standing, all families considered: 2 out of 208 (2014).
| Ranking | Position | Games competing |
|---|---|---|
| World ranking | 37 | 5,035 |
| Horror | 3 | 206 |
| 2010s | 17 | 2,050 |
| 2014 | 2 | 208 |
The community
16 comments
Ally_1998
Solid atmosphere, no doubt abt that, but the alien AI can feel unfair sometimes and it drags in the mid section for me.
IronKid2
"Imprevisible" dice, cuando en realidad aprendes su patrón en la hora dos.
ursula23
not gonna lie the pacing killed it for me, felt like a chore by the third hour
GlitchOwl95
même vécu, le rythme use vite.
TurboBard2
Face à Resident Evil 2 je le trouve plus marquant sur la durée, parce qu'il installe une tension continue là où l'autre joue sur des pics ponctuels, et cette peur diffuse reste ce qu'on retient le plus longtemps après l'avoir fini.
GhostByte2
Lenteur contre lenteur alors (private joke avec moi-même), sauf que Resident Evil 2 dose mieux ses pics de tension je trouve.
GhostPhoenix
Replying to GhostByte2
La lenteur je veux bien, mais niveau technique il y a des checkpoints qui punissent trop dur, ça casse le rythme que tu défends non ?
NeonRider
entre esconderse y esperar, esperar y esconderse, al final uno se cansa un poco pero sigue siendo eficaz
QuestPhoenix
that scen still gets me thinking about it
NeonKnight12
C'est un des rares jeux qui arrive à faire peur sans jamais avoir besoin de jump scares gratuits, la tension monte doucement et ne redescend jamais vraiment.
Marina_8
Sé que no soy objetiva porque me marcó bastante, pero coincido, esa tensión constante vale más que cualquier jumpscare.