Deus Ex: Human Revolution cover art

Game entry

Deus Ex: Human Revolution

2011 · FPS, RPG, Puzzle · PC, Mac, PlayStation 3, Xbox 360 · Feral Interactive

Deus Ex: Human Revolution is ranked no. 340 among the best video games of all time by GameForever voters, with an ELO score of 1,748 and 54% of duels won.

World rank

no. 340

ELO score

1,748

Wins

54%

Duels played

475

About Deus Ex: Human Revolution

In Deus Ex: Human Revolution you play Adam Jensen, a security specialist, handpicked to oversee the defense of one of America's most experimental biotechnology firms. But when a black ops team breaks in and kills the scientists you were hired to protect, everything you thought you knew about your job changes. At a time when scientific advancements are routinely turning athletes, soldiers and spies into super-enhanced beings, someone is working very hard to ensure mankind's evolution follows a particular path. You need to discover why - because the decisions you take and the choices you make will be the only things that can determine mankind's future.

ELO progression

Score moved from 1,500 to 1,748 ELO points over the last 123 days.

Head-to-head

Direct record on the most played match-ups.

In the same genre

All FPS games →
  1. 9 Half-Life1998 · FPS 1,929
  2. 17 Metro Exodus2019 · FPS 1,913
  3. 22 BioShock2007 · FPS 1,902
  4. 33 Half-Life 2: Episode Two2007 · FPS 1,892
  5. 54 GoldenEye 0071997 · FPS 1,873

Keep exploring

The community

The debate

32 comments

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  1. VinylRex

    I replayed this during a rough stretch a couple years back (mostly for the atmosphere) and it still sits comfortably around here for me.

  2. CoopKnight4

    Compared to Half-Life 2 it feels slower and more cerebral, less about momentum and more about choices.

  3. VinylByte

    Every playthrough I find a NEW vent I never noticed before.

    LootFox

    ¿Alguien más cree que esos ventiladores nuevos suben el puesto en cada duelo (aunque sea un poco)?

    ArcadeHunter

    Claro, otro ventilador nuevo después de tantas partidas, el mapa debe generarse solo por las noches.

  4. Edgardo_93

    The cover system holds up better than most of its era, though the boss encounters clearly came from a different design team entirely, the pacing shift is obvious once you notice it.

  5. FrameRex2

    Nobody warned me a stealth game could turn into an obsessive puzzle box, and honestly my sleep schedule never recovered... worth it though.

    fatima_barragan

    Yo sí sostengo que el sigilo enamora, sin vueltas, y perdí más noches de sueño que las que admito por gusto propio.

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