The community says
What gets me about this game is how it makes isolation itself feel threatening, long before anything jumps at you. The ocean floor setting does more heavy…
Game entry
2015 · Horror, Action-adventure, Puzzle · PC, Mac, Linux, PlayStation 4, Nintendo Switch, Xbox One · Frictional Games
Soma holds position no. 287 in the world ranking on GameForever, with 1,757 ELO points and 67% of duels won out of 298 played. Its most contested head-to-head pits it against BioShock Infinite: 2 wins to 4 across 6 duels. Its best standing outside the world ranking: no. 11 out of 233 (2015).
World rank
no. 287
ELO score
1,757
Wins
67%
Duels played
298
SOMA is a sci-fi horror game from Frictional Games, the creators of Amnesia: The Dark Descent. It is an unsettling story about identity, consciousness, and what it means to be human.
Enter the world of SOMA and face horrors buried deep beneath the ocean waves. Delve through locked terminals and secret documents to uncover the truth behind the chaos. Seek out the last remaining inhabitants and take part in the events that will ultimately shape the fate of the station. But be careful, danger lurks in every corner: corrupted humans, twisted creatures, insane robots, and even an inscrutable omnipresent A.I. You will need to figure out how to deal with each one of them. Just remember there’s no fighting back, either you outsmart your enemies or you get ready to run.
The community says
What gets me about this game is how it makes isolation itself feel threatening, long before anything jumps at you. The ocean floor setting does more heavy…
Score moved from 1,500 to 1,757 ELO points over the last 170 days.
Direct record on the most played match-ups.
The games Soma sits between in the world ranking.
The standing
The world rank mixes every family of games. Here is where Soma stands in each of the ones it belongs to. Its best standing, all families considered: 11 out of 233 (2015).
| Ranking | Position | Games competing |
|---|---|---|
| World ranking | 287 | 5,046 |
| Horror | 12 | 206 |
| 2010s | 120 | 2,050 |
| 2015 | 11 | 233 |
The community
16 comments
yleannon
What gets me about this game is how it makes isolation itself feel threatening, long before anything jumps at you. The ocean floor setting does more heavy lifting than most horror games manage with actual monsters.
Alfonso_1993
Comparing it to philosophy is generous, honestly, since half the runtime is just walking through corridors reading terminals looking for the next objective marker.
Gamboa25
Eso de la soledad amenazante es justo lo que hace que gane siempre que lo comparan con Bioshock, para mí no hay color.
LootAce
No sé si un 67% de victorias refleja bien lo que este juego representa realmente para quienes lo jugaron.
Hortense_24
You compare it to Bioshock and I get why, but for me it plays in a completely different league (sorry Bioshock fans).
suzanne16
I think what keeps this ranked lower than it deserves is that people expect jump scares and get philosophy instead. The dread here is slower and it sticks with you differently.
fatima_barragan
Yo reconozco que no soy objetiva con este juego, lo he defendido en cada duelo desde que empecé a votar aquí y no pienso parar ahora.
Moral2003
Lo jugué hace un par de veranos, en una etapa bastante rara para mí, y de alguna forma encajó perfecto con ese momento.
rossi_celina
Ce moment étrange dont tu parles, j'ai vécu la même chose avec Edith Finch, non ?
PedroHunter
Cada duelo se repite el mismo argumento sobre la filosofía y los sustos, y aun así sigo votando por él sin falta.
meza_dario
Lo jugué con mi pareja mirando por encima de mi hombro, y aunque ella no tocó el mando ni una vez, terminó tan afectada como yo por ciertas decisiones.
CoopPhoenix2010
Lo que cuentas de tu pareja me recuerda que este tipo de juegos casi siempre se vive mejor acompañado, aunque nadie toque el mando, cambia toda la experiencia.