Middle-earth: Shadow of Mordor cover art

Game entry

Middle-earth: Shadow of Mordor

2014 · Action RPG, Action-adventure, Beat 'em up · PC, Mac, Linux, PlayStation 3, PlayStation 4, Xbox 360, Xbox One · WB Games

GameForever voters place Middle-earth: Shadow of Mordor no. 272 in the world ranking, with 1,764 ELO points and 63% of wins across 672 duels settled. God of War is the rival it has faced most: 11 duels, 4 wins and 7 losses. In its strongest family it holds position no. 7 out of 208 (2014).

World rank

no. 272

ELO score

1,764

Wins

63%

Duels played

672

About Middle-earth: Shadow of Mordor

Middle-earth: Shadow of Mordor is a open world third-person action role-playing video game developed by Monolith Productions and published by Warner Bros. Interactive Entertainment, which takes place in the world of J.R.R. Tolkien's Legendarium.

The game takes place in the 60-year gap between the events of Tolkien's The Hobbit and The Lord of The Rings. It is a story of revenge, slaughter, and mystery set entirely in Mordor, the Land of Shadows. At its center is Talion, an ordinary man who loses everything, including his mortal life.

The game is set in a fully open world, and features various role-playing game elements such as experience points and skills. There are various ways the player can complete their main objective. Aside from the main storyline, there are various side quests and random events the player can complete within Mordor.

The melee system is inspired by that of the Batman Arkham series. Getting into a good fighting rhythm, using both regular attacks and counter-attacks will improve the player's combo multiplier.

A unique feature of Middle-earth: Shadow of Mordor is the Nemesis system. Every enemy in the game has their own name, rank, and memory. These enemies will continue to do their own jobs and tasks even when they're off screen. If the player does not kill an enemy in an encounter, this enemy will remember the player and change their tactics and conversations based on the encounter.

ELO progression

Score moved from 1,500 to 1,764 ELO points over the last 170 days.

Head-to-head

Direct record on the most played match-ups.

In the same genre

All Action RPG games →
  1. 4 Diablo II2000 · Action RPG 1,942
  2. 7 Elden Ring2022 · Action RPG 1,935
  3. 8 Bloodborne2015 · Action RPG 1,933
  4. 9 The Elder Scrolls V: Skyrim2011 · Action RPG 1,929
  5. 16 Fallout: New Vegas2010 · Action RPG 1,909

Keep exploring

Around this spot

The games Middle-earth: Shadow of Mordor sits between in the world ranking.

The standing

Where Middle-earth: Shadow of Mordor ranks

The world rank mixes every family of games. Here is where Middle-earth: Shadow of Mordor stands in each of the ones it belongs to. Its best standing, all families considered: 7 out of 208 (2014).

Where Middle-earth: Shadow of Mordor ranks
Ranking Position Games competing
World ranking 272 5,035
Action RPG 35 510
2010s 114 2,050
2014 7 208

The community

The debate

18 comments

Posting requires an account: log in or sign up.

  1. Iron_Shields

    Why does everyone treat the nemesis system like a gimmick when it's basically the whole reason people still bring this game up in duels?

  2. Madyson_88

    215th with a 61% win rate is a strange combo, it usually means people respect it in a duel but nobody's pushing it up the board. The nemesis system alone should carry it higher against most of what it faces.

    EmileWarden

    Nemesis system, sure, but Skyrim gives you a world worth remembering after you've forgotten every orc captain.

    Sienna_67

    I've tracked its rank on and off for MONTHS and it barely moves either way, which tells me the voters are just consistently split

    FrameSamurai2

    Replying to Sienna_67

    la maniabilité au corps à corps reste agréable après toutes ces années, tu trouves que ce plateau vient d'où au juste

  3. LaceyOwl

    Played through it during a rainy autumn a couple years back and the orc rivalries were fun for maybe ten hours, then I noticed I was fighting the same three personalities recycled endlessly.

    Eloisa_40

    Ten hours isn't nothing, and pretending the system runs dry that fast ignores everyone still replaying it.

    BossRex

    Did the recycled personalities bother you before or after you started branding every captain you saw just to feel something?

  4. LootNinja25

    I picked it up on a whim after a breakup, needed something mindless, and ended up hooked on branding captains for two straight weekends. The story itself I barely remember, honestly it's the systemic stuff that carried the whole experience for me.

    Antonette_77

    Two weekends branding captains and you still barely remember the story, that kind of says everything about why it sits at 215.

    QuestRunner25

    Breakups and captain-branding, a classic combo apparently, never gets old to hear that one.

    Frame_Rippin

    lol same, breakup era gaming hits different, no regrets tho

  5. FrameKid2

    Comparado con Skyrim se siente mucho más limitado en exploración, pero el sistema de némesis le da algo que ni Skyrim ni God of War han intentado copiar del todo.

    trussel

    Fair point on NEMESIS

    ComboLegend

    Le système de némésis unique, ils ont dit, avant de le ressortir tel quel dans la suite deux ans après

    QuestRex5

    Replying to trussel

    So we agree the nemesis system carries it, but why does that translate to a 62% win rate and not higher against Skyrim specifically?

    NovaMaster2

    not gonna pretend the nemesis system fixes everything. i sank 40 hours in and the exploration still felt like padding between orc fights.

See the whole Middle-earth: Shadow of Mordor debate →

Vote on a duel