If the art direction carries that much weight, does the stealth design actually hold up on its own without it?
Player profile
NovaSniper3
Duels voted
117
Agreement with the ranking
60%
Almost always backs the front-runner.
Streak
0 days
Comments
12
Picks
NovaSniper3's top 10
Shaped by 117 duels, always moving.
Badges
What NovaSniper3 has unlocked
- Duels settled 100 counted duels Level 2 of 5
- Ground covered 50 different games faced Level 1 of 3
- Open taste 20 different genres backed Level 2 of 2
- Against the grain 20 games made to win below 40% odds Level 2 of 2
- Speaking up 10 messages posted Level 2 of 3
Against the grain
The games NovaSniper3 made win while the ranking backed the other one:
- Dust: An Elysian Tail 9%
- Genshin Impact 9%
- Smite 13%
- Blair Witch 13%
- Alan Wake 19%
The percentage is the chance the ranking gave that game at the time of the vote. The lower it is, the more unexpected the pick was.
Latest comments
12 published
I get the appeal of the rebuilt Johto, but I've always felt the pacing drags once you hit the postgame Kanto section.
On Quake II
I'd guess the modem sound carries more weight in that memory than the actual level design does, but maybe I'm wrong