The community says
The pacing rarely drags, though I get why some miss the freedom of the original.
Game entry
2002 · Metroidvania, Platformer, Shoot 'em up, Action-adventure · Game Boy Advance, Nintendo 3DS, Wii U · Nintendo
Metroid Fusion carries 1,740 ELO points on GameForever and holds position no. 343 in the world ranking, with 70% of duels won out of 275 played. Hollow Knight is the rival it has faced most: 10 duels, 2 wins and 8 losses. Its best standing outside the world ranking: no. 11 out of 95 (Metroidvania).
World rank
no. 343
ELO score
1,740
Wins
70%
Duels played
275
Metroid Fusion is a side-scrolling action-adventure game that combines exploration, combat, and progression within a structured environment. Players navigate distinct sectors, acquire new abilities, and unlock access to previously restricted areas as they advance.
The game emphasizes guided objectives alongside ability-based traversal, with a focus on atmospheric tension, evolving threats, and progression through upgrades.
The community says
The pacing rarely drags, though I get why some miss the freedom of the original.
Score moved from 1,500 to 1,740 ELO points over the last 170 days.
Direct record on the most played match-ups.
The games Metroid Fusion sits between in the world ranking.
The standing
The world rank mixes every family of games. Here is where Metroid Fusion stands in each of the ones it belongs to. Its best standing, all families considered: 11 out of 95 (Metroidvania).
| Ranking | Position | Games competing |
|---|---|---|
| World ranking | 343 | 5,035 |
| Metroidvania | 11 | 95 |
| 2000s | 97 | 1,308 |
| 2002 | 12 | 110 |
The community
31 comments
NovaOwl88
The pacing rarely drags, though I get why some miss the freedom of the original.
GhostHunter10
Pas d'accord, mais respectueux.
RogueHunter
Tight design, clear goals, never wastes your time (unpopular opinion maybe but I prefer it to the open sprawl of other entries).
Loot_Sanchez
Moi je me souviens surtout de la tension, jamais du confort.
Marina_8
Bueno, sé que no soy objetiva porque este juego me marcó bastante, así que reconozco que la linealidad puede cansar a algunos, aunque a mí me pareció una forma distinta de contar la historia.
QuestRex2
J'ai l'impression, mais je peux me tromper, qu'on lui reproche justement ce qui fait sa force, cette précision dans la progression qui laisse peu de place au flottement. Après je l'ai surtout joué en connaissant déjà la licence, donc mon avis est peut-être biaisé par ça. Vous en pensez quoi, ceux qui l'ont découvert sans repère avant ?
Coop_Ferrer
Comparado con Super Metroid, que te suelta en un mundo abierto desde el principio, este te lleva de la mano, y a mí me funcionó igual de bien en su momento.
Iron_Shields
Did the SA-X ever stop scaring you, or did it get worse the more you played?
CosmoHunter49
The dread of that SA-X chase stuck with me, that specific dread never really left, honestly.