Metroid Fusion cover art

Game entry

Metroid Fusion

2002 · Metroidvania, Platformer, Shoot 'em up, Action-adventure · Game Boy Advance, Nintendo 3DS, Wii U · Nintendo

Metroid Fusion carries 1,740 ELO points on GameForever and holds position no. 343 in the world ranking, with 70% of duels won out of 275 played. Hollow Knight is the rival it has faced most: 10 duels, 2 wins and 8 losses. Its best standing outside the world ranking: no. 11 out of 95 (Metroidvania).

World rank

no. 343

ELO score

1,740

Wins

70%

Duels played

275

About Metroid Fusion

Metroid Fusion is a side-scrolling action-adventure game that combines exploration, combat, and progression within a structured environment. Players navigate distinct sectors, acquire new abilities, and unlock access to previously restricted areas as they advance.
The game emphasizes guided objectives alongside ability-based traversal, with a focus on atmospheric tension, evolving threats, and progression through upgrades.

ELO progression

Score moved from 1,500 to 1,740 ELO points over the last 170 days.

Head-to-head

Direct record on the most played match-ups.

In the same genre

All Metroidvania games →
  1. 1 Hollow Knight: Silksong2025 · Metroidvania 1,963
  2. 12 Ori and the Will of the Wisps2020 · Metroidvania 1,926
  3. 31 Super Metroid1994 · Metroidvania 1,880
  4. 35 Castlevania: Symphony of the Night1997 · Metroidvania 1,878
  5. 51 Castlevania: Aria of Sorrow2003 · Metroidvania 1,865

Keep exploring

The standing

Where Metroid Fusion ranks

The world rank mixes every family of games. Here is where Metroid Fusion stands in each of the ones it belongs to. Its best standing, all families considered: 11 out of 95 (Metroidvania).

Where Metroid Fusion ranks
Ranking Position Games competing
World ranking 343 5,035
Metroidvania 11 95
2000s 97 1,308
2002 12 110

The community

The debate

31 comments

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  1. NovaOwl88

    The pacing rarely drags, though I get why some miss the freedom of the original.

    GhostHunter10

    Pas d'accord, mais respectueux.

  2. RogueHunter

    Tight design, clear goals, never wastes your time (unpopular opinion maybe but I prefer it to the open sprawl of other entries).

    Loot_Sanchez

    Moi je me souviens surtout de la tension, jamais du confort.

  3. Marina_8

    Bueno, sé que no soy objetiva porque este juego me marcó bastante, así que reconozco que la linealidad puede cansar a algunos, aunque a mí me pareció una forma distinta de contar la historia.

  4. QuestRex2

    J'ai l'impression, mais je peux me tromper, qu'on lui reproche justement ce qui fait sa force, cette précision dans la progression qui laisse peu de place au flottement. Après je l'ai surtout joué en connaissant déjà la licence, donc mon avis est peut-être biaisé par ça. Vous en pensez quoi, ceux qui l'ont découvert sans repère avant ?

  5. Coop_Ferrer

    Comparado con Super Metroid, que te suelta en un mundo abierto desde el principio, este te lleva de la mano, y a mí me funcionó igual de bien en su momento.

    Iron_Shields

    Did the SA-X ever stop scaring you, or did it get worse the more you played?

    CosmoHunter49

    The dread of that SA-X chase stuck with me, that specific dread never really left, honestly.

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