Counter-Strike cover art

Game entry

Counter-Strike

2000 · FPS · PC, Mac, Linux · Vivendi Universal

Counter-Strike holds position no. 286 in the world ranking on GameForever, with 1,759 ELO points and 63% of duels won out of 350 played. Of the 5 duels that pitted it against BioShock, it has won 2 and lost 3. Its best rank by family puts it at no. 12 out of 93 (2000).

World rank

no. 286

ELO score

1,759

Wins

63%

Duels played

350

About Counter-Strike

Counter-Strike is a team-based multiplayer tactical first-person shooter in which players join either the Terrorist or Counter-Terrorist side and compete in objective-based rounds. The primary game modes involve bomb defusal and hostage rescue, played across designated maps. Players purchase weapons and equipment between rounds using money earned from eliminations and completed objectives, and eliminated players must wait until the next round to respawn. Originally a fan-made modification for Half-Life created by Minh Le and Jess Cliffe in 1999, it was acquired by Valve and released as a standalone retail product in 2000, becoming one of the most influential first-person shooters and spawning multiple sequels including Counter-Strike: Source, Global Offensive, and Counter-Strike 2.

The community says

Still one of the tightest shooters out there. Nothing about the gunplay feels outdated to me, the recoil, the sound cues, the pacing between rounds, it all…

ELO progression

Score moved from 1,500 to 1,759 ELO points over the last 170 days.

Head-to-head

Direct record on the most played match-ups.

In the same genre

All FPS games →
  1. 30 Doom Eternal2020 · FPS 1,881
  2. 55 Doom1993 · FPS 1,860
  3. 60 BioShock2007 · FPS 1,856
  4. 77 Half-Life: Alyx2020 · FPS 1,848
  5. 80 Metro Exodus2019 · FPS 1,847

Keep exploring

The standing

Where Counter-Strike ranks

The world rank mixes every family of games. Here is where Counter-Strike stands in each of the ones it belongs to. Its best standing, all families considered: 12 out of 93 (2000).

Where Counter-Strike ranks
Ranking Position Games competing
World ranking 286 5,035
FPS 30 451
2000s 81 1,308
2000 12 93

The community

The debate

30 comments

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  1. GhostWolf1989

    Still one of the tightest shooters out there. Nothing about the gunplay feels outdated to me, the recoil, the sound cues, the pacing between rounds, it all still holds up when you sit down and actually play it instead of just talking about it. People rank it low and then load it up the same week.

    LuckyByte9

    A mí me pasó al revés, empecé por este con mis primos y cuando probé Half-Life 2 lo sentí lento, casi aburrido en comparación.

  2. Eloisa_40

    People keep dragging Half-Life 2 into every comparison here, and it drives me up the wall because they're not even trying to do the same thing. One gives you a story to walk through, the other gives you a round to win with four other people watching your every move. Ranking them against each other like this misses the point completely.

    Hebert49

    Comparé à BioShock c'est un peu comme mettre un sprint face à un roman, les deux marchent mais pas pour les mêmes raisons.

    casas_ander

    A mí también me tocó vivir esa comparación constante con BioShock, y siempre terminaba pensando que son experiencias que ni deberían cruzarse en un mismo ranking.

  3. LootPlayer95

    Oh sure, 303rd place, truly the throne of a legend still standing tall.

  4. harber_cordia

    It nails tension between rounds better than almost anything else in the genre, though the learning curve punishes newcomers pretty hard.

    RetroSniper19

    Dices que la curva es dura para quien llega hoy, pero entonces ¿por qué sigue ganando tantos duelos si supuestamente espanta a los nuevos? Algo no cuadra ahí, o al menos eso pienso yo, sin ánimo de discutir mucho más.

  5. qstanton

    I've put around 900 hours into this over the years and I still think it's underrated at this spot. The economy system alone forces decisions every round that most modern shooters never ask of you. People vote based on graphics and forget that tension between rounds is a mechanic in itself.

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