RimWorld cover art

Game entry

RimWorld

2018 · Survival, Strategy, Simulation · PC, Mac, Linux · Ludeon Studios

RimWorld is ranked no. 101 among the best video games of all time by GameForever voters, with an ELO score of 1,838 and 80% of duels won. Of the 5 duels that pitted it against Frostpunk, it has won 4 and lost 1. Its best rank by family puts it at no. 1 out of 37 (Survival).

World rank

no. 101

ELO score

1,838

Wins

80%

Duels played

221

About RimWorld

A sci-fi colony sim driven by an intelligent AI storyteller. Generates stories by simulating psychology, ecology, gunplay, melee combat, climate, biomes, diplomacy, interpersonal relationships, art, medicine, trade, and more.

The community says

The systems interact in ways I still don't fully understand after all this time, which is impressive and occasionally frustrating.

ELO progression

Score moved from 1,500 to 1,838 ELO points over the last 215 days.

Head-to-head

Direct record on the most played match-ups.

In the same genre

All Survival games →
  1. 160 Subnautica2018 · Survival 1,812
  2. 483 This War of Mine2014 · Survival 1,702
  3. 554 Rust2018 · Survival 1,675
  4. 583 Don't Starve2013 · Survival 1,666
  5. 850 7 Days to Die2024 · Survival 1,602

Keep exploring

The standing

Where RimWorld ranks

The world rank mixes every family of games. Here is where RimWorld stands in each of the ones it belongs to. Its best standing, all families considered: 1 out of 37 (Survival).

Where RimWorld ranks
Ranking Position Games competing
World ranking 101 5,110
Survival 1 37
2010s 36 2,044
2018 5 206

The community

The debate

37 comments

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  1. NovaOwl88

    The systems interact in ways I still don't fully understand after all this time, which is impressive and occasionally frustrating.

    TurboLegend

    Tu dis toi-même que tu ne comprends pas tout après tout ce temps, ça ne t'a jamais découragé plutôt qu'impressionné ?

    AnastasieByte

    Les systèmes qui s'emboîtent sans qu'on les comprenne tous, ça te frustre vraiment ou ça fait justement tenir la partie plus longtemps ?

  2. CoopAce

    The pathing can get janky when your colony grows past a certain size, colonists queue up at doorways like it's rush hour. The mood and health systems more than make up for it though, the amount of interlocking detail in how an injury or a bad memory ripples through a pawn's behavior is still something few games attempt seriously.

    PixelSamurai

    Ma colonie a tenu douze jours avant l'incident random qui a tout ruiné, le pathing dont tu parles n'a rien arrangé.

    NovaRex2

    Le pathing dérange, mais on ferme les yeux non ?

  3. NovaLegend

    I get why people love the story generator, but the combat AI does some genuinely dumb things once your colony gets big enough. Raids feel more like a math problem than a threat after a certain point, you just build the right killbox and it's over. The narrator system is clever, sure, but I don't think it earns the spot this high when so much of the late game reduces to spreadsheets.

    ArcadeHunter

    Killbox, matemáticas, spreadsheets, con esa lista ya casi describes cualquier estrategia que se respete

  4. SilentMaster

    It's one of the few games where every run actually feels different from the last one, and that alone justifies its ranking for me.

    Iron_Shields

    Different from the last one, that's exactly why I keep coming back after the runs that ended badly on day twelve or so.

  5. GlitchSniper98

    Je me souviens avoir vu RimWorld grimper dans le classement après une vague de streams, tout le monde en parlait pendant des semaines, et là il stagne en seconde partie de tableau. Vous pensez que c'est juste le cycle normal ou qu'il mérite mieux que ça ?

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