Metal Gear Rising: Revengeance cover art

Game entry

Metal Gear Rising: Revengeance

2013 · Beat 'em up, Action-adventure, TPS, Strategy · PC, Mac, PlayStation 3, Xbox 360 · Konami

Metal Gear Rising: Revengeance is ranked no. 315 among the best video games of all time by GameForever voters, with an ELO score of 1,758 and 62% of duels won.

World rank

no. 315

ELO score

1,758

Wins

62%

Duels played

309

About Metal Gear Rising: Revengeance

Developed by Kojima Productions and PlatinumGames, Metal Gear Rising: Revengeance takes the renowned Metal Gear franchise into exciting new territory with an all-new action experience. The game seamlessly melds pure action and epic story-telling that surrounds Raiden – a child soldier transformed into a half-human, half-cyborg ninja who uses his High Frequency katana blade to cut through any thing that stands in his vengeful path!

A huge success on both Xbox 360 and PlayStation3, Metal Gear Rising: Revengeance comes to PC with all the famed moves and action running within a beautifully-realized HD environment.

This new PC version includes all three DLC missions: Blade Wolf, Jetstream, and VR Missions, in addition to all customized body upgrades for Raiden, including: White Armor, Inferno Armor, Commando Armor, Raiden’s MGS4 body, and the ever-popular Cyborg Ninja.

"CUTSCENES" option added to the Main Menu. Play any and all cutscenes.

"CODECS" option added to the Main Menu. Play all and any codec conversation scenes.

Menu option added to the CHAPTER Menu enabling user to play only the Boss battles.

"GRAPHIC OPTIONS" added to the OPTIONS Menu. Modify resolution, anti-aliasing, etc.
There is an option reading "ZANGEKI" that will modify the amount of cuts you can make.

ELO progression

Score moved from 1,500 to 1,758 ELO points over the last 123 days.

Head-to-head

Direct record on the most played match-ups.

In the same genre

All Beat 'em up games →
  1. 57 Devil May Cry 52019 · Beat 'em up 1,871
  2. 93 Devil May Cry 3: Dante's Awakening2005 · Beat 'em up 1,839
  3. 176 God of War II2007 · Beat 'em up 1,807
  4. 180 God of War III2010 · Beat 'em up 1,805
  5. 186 Bayonetta2009 · Beat 'em up 1,802

Keep exploring

The community

The debate

37 comments

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  1. GhostKnight

    Why does this always end up ranked above games with actual depth in their combat systems? Genuinely asking.

    SaveRex1999

    honestly the combo system alone has more depth than half the "deep" games people keep name dropping in these threads, its just fast so people assume shallow

  2. NovaMaster2

    Stop pretending the story holds together. It doesn't. People just remember the sword and ignore everything else that falls apart around it.

  3. Rae_1990

    I keep seeing this pop up against Control in random matchups and I honestly can't tell which one deserves the win most of the time, they're playing such different games.

    VinylOwl

    Against Control it just feels faster and more precise, even if Control wins on atmosphere alone for me.

    dominique_rolland

    Je l'ai fait pendant un hiver difficile et la vitesse du combat m'a vidé la tête, ça m'a fait du bien.

    lenoir_bernadette

    Control ou lui, le vote dépend surtout de l'humeur du jour plus que d'une vraie logique de classement.

    QuestDragon2005

    Different games playing against each other, I remember arguing that exact point with a friend for an entire evening.

  4. Hortense_24

    Still one of the best combat systems, no cap.

  5. SaveLegend

    The parry system alone justifies most of its ranking for me, even if the story stumbles a bit toward the end and loses some of its momentum.

    DavidRider

    Lo jugué prestado de un amigo, o mejor dicho me lo dejó un mes entero sin pedirlo de vuelta.

    Gaudin1990

    Replying to DavidRider

    Un mois de prêt ne prouve rien sur la qualité, juste que ton ami avait bon goût ou peu de mémoire.

    ArcadePhoenix

    Alors le parry j'y crois aussi, sauf que la fin traîne surtout parce qu'on refait les mêmes ennemis en boucle, ça casse l'élan que le premier combat avait créé.

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