The community says
Solid game, sure, but this high...I'm not fully convinced it earns it over some of what it's matched against.
Game entry
1992 · Beat 'em up, Arcade · PC, Mac, Linux, PlayStation 3, Wii, Xbox 360, Mega Drive, Arcade, iOS, Android · Tec Toy
Streets of Rage 2 is ranked no. 96 among the best video games of all time by GameForever voters, with an ELO score of 1,839 and 74% of duels won. Against Super Castlevania IV, the opponent it meets most often, the tally stands at 2 wins to 1 losses in 3 duels. Measured against its own family, it climbs to no. 1 out of 57 (1992).
World rank
no. 96
ELO score
1,839
Wins
74%
Duels played
136
Mr. X and the Syndicate are back, this time taking Adam hostage! Take on the role of Axel, Blaze, Skate, or Max to rescue Adam, and destroy Mr. X once and for all.
The community says
Solid game, sure, but this high...I'm not fully convinced it earns it over some of what it's matched against.
Score moved from 1,500 to 1,839 ELO points over the last 170 days.
Direct record on the most played match-ups.
The games Streets of Rage 2 sits between in the world ranking.
The standing
The world rank mixes every family of games. Here is where Streets of Rage 2 stands in each of the ones it belongs to. Its best standing, all families considered: 1 out of 57 (1992).
| Ranking | Position | Games competing |
|---|---|---|
| World ranking | 96 | 5,035 |
| Beat 'em up | 2 | 163 |
| 1990s | 21 | 659 |
| 1992 | 1 | 57 |
The community
43 comments
QuestBard
Solid game, sure, but this high...I'm not fully convinced it earns it over some of what it's matched against.
WarrenByte
I've had that exact same moment, three moves carrying the whole fight, and it's exactly why I don't think it holds up against tighter modern combat systems.
NeonRider1987
Yo también crecí con él.
barton_alaina
I keep going back and forth on this one, the soundtrack alone carries half the experience, but the actual combat depth is pretty thin once you notice the same three moves working on everything... still, there's something about the pacing that newer beat 'em ups rarely bother with.
VinylPhoenix
J'ai relancé le jeu récemment sans filtre nostalgique et le rythme fonctionne encore très bien, même si je vois exactement ce que veut dire la limite des trois coups qui reviennent partout, ça m'avait sauté aux yeux dès la deuxième heure.
RetroSniper1988
i was maybe ten, my older cousin had it hooked up in his room and wouldn't let me pick blaze, ever...comparing it now to something like god of war III feels almost unfair, different eras entirely, but back then this was the whole world
GhostKnight
Does anyone else remember picking Max just because nobody else wanted him? Was he actually good or did we just get used to him out of loyalty?
NovaRex88
Same energy at my place, Skate and Max always fought over.
Éric_2005
Replying to NovaRex88
Chez moi c'était Axel qu'on se battait pour avoir, jamais Max, et ça finissait toujours pareil.
Lynn_2005
I put this on for my kids expecting five minutes of polite interest and they ended up fighting over who gets to play Skate. It's not as deep as something like Hades obviously, but the simplicity is exactly why it works on them.
GhostLegend98
La simplicité marche sur les enfants mais elle s'essouffle vite pour un adulte qui a déjà tout vu ailleur.