The community says
It keeps beating BioShock and Dishonored 2 in duels more than I'd expect for a 243rd rank, the ELO gap doesn't really match how often it wins.
Game entry
2000 · Action-adventure, FPS, Simulation · PC · Eidos Interactive
After 126 duels settled by the community, Thief II: The Metal Age stands no. 313 among the best video games of all time on GameForever, with 1,750 ELO points and 72% of wins. Measured against its own family, it climbs to no. 13 out of 93 (2000).
World rank
no. 313
ELO score
1,750
Wins
72%
Duels played
126
The ultimate thief is back! Tread softly as you make your way through 15 new complex, non-linear levels full of loot to steal and guards to outsmart. Improved enemy AI, new gadgets and a riveting story will draw you into the world of Thief II: The Metal Age, a place of powerful new technologies, fanatical religions and corruption.
The community says
It keeps beating BioShock and Dishonored 2 in duels more than I'd expect for a 243rd rank, the ELO gap doesn't really match how often it wins.
Score moved from 1,500 to 1,750 ELO points over the last 170 days.
Direct record on the most played match-ups.
The games Thief II: The Metal Age sits between in the world ranking.
The standing
The world rank mixes every family of games. Here is where Thief II: The Metal Age stands in each of the ones it belongs to. Its best standing, all families considered: 13 out of 93 (2000).
| Ranking | Position | Games competing |
|---|---|---|
| World ranking | 313 | 5,035 |
| Action-adventure | 48 | 329 |
| 2000s | 90 | 1,308 |
| 2000 | 13 | 93 |
The community
7 comments
CoopRunner
It keeps beating BioShock and Dishonored 2 in duels more than I'd expect for a 243rd rank, the ELO gap doesn't really match how often it wins.
Quest_Lamy
Les temps de chargement entre niveaux cassent un peu le rythme, je m'en souviens bien car j'y jouais sur un vieux PC hérité de mon frère.
GlitchPilot
L'IA des gardes réagit vraiment au bruit et à la lumière, ce qui manque encore dans pas mal de jeux d'infiltration récents, et les niveaux non-linéaires laissent le choix de la méthode plutôt que d'imposer un chemin unique, ça mérite mieux que cette place
GhostKid27
Sa place ne me choque pas, mais 243e reste flatteur pour si peu connu du grand public.
ComboWarden
Le score parle, la visibilité au public non.
Jaime_95
Recuerdo jugarlo en el ordenador de mi tío, sin entender bien el idioma, y aun así me quedaba pegado a la pantalla horas y horas, ¿alguien más lo descubrió así, medio de casualidad?
Vinyl_Millet
moi c'était chez un copain, sans capter l'anglais non plus, ça jouait pour toi aussi sur l'ambiance ?