The community says
Showed it to my kid last month, she loved the disguises.
Game entry
2006 · TPS, FPS · PC, PlayStation 2, Xbox, Xbox 360 · Eidos Interactive
Hitman: Blood Money is ranked no. 172 among the best video games of all time by GameForever voters, with an ELO score of 1,809 and 71% of duels won.
World rank
no. 172
ELO score
1,809
Wins
71%
Duels played
234
Hitman Blood Money is the fourth installment of the critically acclaimed Hitman series. If Agent 47 must stay hidden, make clean ‘hits’ and leave the scene unnoticed, he will be rewarded. But if he is revealed during a violent act, his picture will end up in the papers and on wanted posters, making the job as a contract killer more difficult.
This time, Agent 47 is paid in cold, hard cash. How the money is spent will affect his passage through the game and the weapons at his disposal, resulting in a unique game-play experience for each player.
The community says
Showed it to my kid last month, she loved the disguises.
Score moved from 1,500 to 1,809 ELO points over the last 123 days.
Direct record on the most played match-ups.
The games Hitman: Blood Money sits between in the world ranking.
The community
26 comments
thompson_raleigh
Showed it to my kid last month, she loved the disguises.
ComboWarden
J'ai eu la même réaction avec mon neveu, il a fini par comprendre les déguisements tout seul.
CosmoFox2
Replying to ComboWarden
Same here, mine loved that mission.
SilentMaster
It keeps trading blows with Half-Life and Counter-Strike in duels, which says a lot about how it's aged.
NovaRex2
Franchement CS c'est un autre monde total, comparer les deux ça a un sens pour vous ?
RogueNinja97
Best level design of any stealth game I've touched, full stop.
QuestRex2
Pas convaincu, y'a mieux niveau level design ailleurs.
SammieDragon
Gotta admit i'm biased af but this game deserves way more love tbh
SilentDragon
Ma fille a mis un temps fou à comprendre le costume du jardinier
VinylPhoenix
Vous allez me dire que c'est vieux, mais je l'ai relancé cette année sans nostalgie et les niveaux ouverts tiennent encore très bien la comparaison avec ce qui sort maintenant. Ce qui a pris un coup par contre c'est l'animation des PNJ et certaines réactions un peu rigides quand on se fait repérer. Le système de contrats et de notoriété reste malin, c'est surtout ça qui fait qu'on y revient.