The community says
Look, I'm biased, I grew up loving this series and I'll defend it forever, but even I have to admit the platforming precision isn't always there... the combat…
Game entry
2002 · Platformer, TPS, Action-adventure · PlayStation 2 · Sony Computer Entertainment
Ratchet & Clank carries 1,791 ELO points on GameForever and holds position no. 191 in the world ranking, with 65% of duels won out of 242 played. Of the 5 duels that pitted it against Portal, it has won 1 and lost 4. In its strongest family it holds position no. 4 out of 110 (2002).
World rank
no. 191
ELO score
1,791
Wins
65%
Duels played
242
Ratchet & Clank is a platform/adventure game in a similar vein to the 3D versions of the Rayman, Sonic, Mario, or other games. It involves the two protagonists Ratchet, a furry alien creature, and Clank, a nerdy little robot, going on a quest to find Captain Qwark and ultimately to help save the galaxy.
Ratchet & Clank includes many of the best features of previous similar games, but makes itself unique in a number of ways. Firstly each of the game's levels are huge sweeping vistas with extremely detailed buildings which are visible at all times (i.e. there is no distance fog). This means that a building on the horizon is not just a "backdrop"; in all likelihood Ratchet will be exploring it in a few moments time. Secondly, the game includes a number of sub-games, such as a space fight sequence and a number of turret shoot-outs which are akin to Missile Command in the first person.
The game has over twenty levels (planets) and includes as many real-time cut-scenes which tell the story. Also of note is that the story is non-linear, requiring the player to return to previous levels to complete objectives and to choose between multiple paths forward. There is also a respectable array of weapons, gadgets, and accessories to find or buy as the game progresses, which offer some unique gameplay features.
The community says
Look, I'm biased, I grew up loving this series and I'll defend it forever, but even I have to admit the platforming precision isn't always there... the combat…
Score moved from 1,500 to 1,791 ELO points over the last 170 days.
Direct record on the most played match-ups.
The games Ratchet & Clank sits between in the world ranking.
The standing
The world rank mixes every family of games. Here is where Ratchet & Clank stands in each of the ones it belongs to. Its best standing, all families considered: 4 out of 110 (2002).
| Ranking | Position | Games competing |
|---|---|---|
| World ranking | 191 | 5,035 |
| Platformer | 17 | 620 |
| 2000s | 56 | 1,308 |
| 2002 | 4 | 110 |
The community
46 comments
CritSniper85
Look, I'm biased, I grew up loving this series and I'll defend it forever, but even I have to admit the platforming precision isn't always there... the combat carries a lot of the experience honestly.
yleannon
It's a fun game with clever weapon design, but let's be honest, it hasn't aged as gracefully as people claim, especially compared to what came after it.
Jacquet46
Aged as gracefully, vraiment ? Comparé à quoi exactement, à des jeux sortis quinze ans après ?
Pixel_Poirier
Perso l'arsenal m'a marqué plus que tout, enfin surtout la variété, alors que le combat d'Uncharted 2 vieillit mieux.
NeonDragon
What strikes me comparing it to Assassin's Creed II is how much more focused the level design feels, there's no filler collectibles dragging you across a map, every planet actually has a reason to exist, even if the story is way simpler.
IronRunner
C'est vrai pour le level design, mais face à Uncharted 2 justement, l'ambition narrative n'a rien à voir, non ? Deux époques, deux objectifs différents.
Arnaude_40
Replying to IronRunner
Mon petit frère avait exactement cette réaction, deux niveaux et il rendait déjà la manette en réclamant autre chose.
daniel_launay
Non, il ne mérite pas d'être aussi bas, j'y ai rejoué l'an dernier et ça tient encore très bien.
josephine64
Le level design reste solide et la maniabilité de Ratchet est étonnamment précise pour l'époque, perso je trouve ça mieux calibré que bcp de plateformers récents qui abusent des mécaniques automatiques.