The community says
The tension of hiding in plain sight still holds up better than most stealth games since.
Game entry
2002 · TPS, FPS, Strategy · PC, Mac, PlayStation 2, Xbox · Ubi Soft Entertainment
Tom Clancy's Splinter Cell is ranked no. 379 among the best video games of all time by GameForever voters, with an ELO score of 1,736 and 67% of duels won.
World rank
no. 379
ELO score
1,736
Wins
67%
Duels played
246
Infiltrate terrorists' positions, acquire critical intelligence by any means necessary, execute with extreme prejudice, and exit without a trace!
You are Sam Fisher, a highly trained secret operative of the NSA's secret arm: Third Echelon. The world balance is in your hands, as cyber terrorism and international tensions are about to explode into WWIII.
The community says
The tension of hiding in plain sight still holds up better than most stealth games since.
Score moved from 1,500 to 1,736 ELO points over the last 123 days.
Direct record on the most played match-ups.
The games Tom Clancy's Splinter Cell sits between in the world ranking.
The community
36 comments
QuestPhoenix
The tension of hiding in plain sight still holds up better than most stealth games since.
mae14
Same energy here, I still remember hiding in a corner for five minutes straight just to avoid one guard!
PixelSamurai
J'ai du y passer une soixantaine d'heures au total sur les années, et cette tension dont tout le monde parle, elle est bien réelle.
gdicki
Compare it to Battlefield 1's scale and it just shrinks, stealth tension only carries a ranking so far.
NeonSniper
I borrowed a friend's console just to try this one weekend and never gave it back on time, sorry about that man, you'll say I'm biased but that weekend earned it a permanent spot for me.
CoopAce
The cover-to-shadow transition feels clunky by now, but the light meter mechanic still teaches stealth better than most modern games bother to.
Jacquet46
Le compteur de lumière m'a plus appris que n'importe quel tuto, j'y pense encore quand je rejoue à d'autres jeux furtifs.
IronDragon41
Slower than Apex, tenser than most shooters today.
Éric_25
et ça fait 242 duels que ça dure, on relance le même débat à chaque fois
ArcadeNinja
What gets me is the sound design versus the AI, the AI still overreacts to nothing sometimes... but when it works it's terrifying.
dominique_rolland
Ouais pareil, j'devais avoir 14 ans, la lumière du couloir qui filtrait sous la porte suffisait à me stresser.