Hitman 2 cover art

Game entry

Hitman 2

2018 · TPS, FPS, Action-adventure, Strategy · PC, PlayStation 4, Xbox One, Google Stadia · WB Games

GameForever voters place Hitman 2 no. 123 in the world ranking, with 1,824 ELO points and 72% of wins across 249 duels settled. The pairing that comes up most often sets it against Call of Duty 4: Modern Warfare: 4 duels settled, 3 to 1. In its strongest family it holds position no. 5 out of 222 (TPS).

World rank

no. 123

ELO score

1,824

Wins

72%

Duels played

249

About Hitman 2

Travel the globe and track your targets across exotic sandbox locations in Hitman 2. From sun-drenched streets to dark and dangerous rainforests, nowhere is safe from the world’s most creative assassin, Agent 47 in the ultimate spy thriller story.

The community says

Oh sure, its "just a stealth game", said everyone right before spending six hours perfecting a rubber duck murder.

ELO progression

Score moved from 1,500 to 1,824 ELO points over the last 170 days.

Head-to-head

Direct record on the most played match-ups.

In the same genre

All TPS games →
  1. 42 Hitman 32021 · TPS 1,876
  2. 78 Dead Space2008 · TPS 1,847
  3. 86 Alan Wake II2023 · TPS 1,845
  4. 93 Control2019 · TPS 1,840
  5. 148 Dead Space 22011 · TPS 1,810

Keep exploring

The standing

Where Hitman 2 ranks

The world rank mixes every family of games. Here is where Hitman 2 stands in each of the ones it belongs to. Its best standing, all families considered: 5 out of 222 (TPS).

Where Hitman 2 ranks
Ranking Position Games competing
World ranking 123 5,035
TPS 5 222
2010s 47 2,050
2018 6 206

The community

The debate

15 comments

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  1. GhostSamurai

    Oh sure, its "just a stealth game", said everyone right before spending six hours perfecting a rubber duck murder.

  2. Donato_1990

    Played the Miami level on a rainy Sunday and never left my chair for hours.

    VinylByte

    Miami stuck with me too, or actually it was the race track that got me, must've replayed that opening a dozen times before moving on.

  3. Edgardo_93

    Load times between attempts are rough on some maps which kills momentum when you're experimenting with a route, but once you're in the level the systems just work together so well.

    bdickinson

    tbh the loading screens have killed more of my runs than any guard ever has lol

    FrameKid2

    Replying to bdickinson

    Con estos comentarios tan repartidos entiendo por qué el puesto 135 nunca se mueve mucho en los duelos.

  4. RogueDragon

    The AI pathing is still occasionally dumb, guards forget you instantly around a corner, but the level DESIGN carries it completely.

    GlitchPilot

    Bizarre que le level design compense autant, sur d'autres jeux ce genre de défaut technique m'aurait vraiment sorti de l'expérience.

    Kyler_93

    Replying to GlitchPilot

    disagree, it carried me through a rough month last year, showing up every night just for that one perfect route was worth the jank.

  5. JazlynMaster

    Started showing my kid the disguise mechanics thinking she'd get bored fast, she now plans routes better than I do and calls the loud kills cheating.

    LootLegend682

    Comparado con Titanfall 2 o Wolfenstein, este vive del rejugado, ellos no necesitan eso para ganarse su puesto.

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