The community says
Oh sure, its "just a stealth game", said everyone right before spending six hours perfecting a rubber duck murder.
Game entry
2018 · TPS, FPS, Action-adventure, Strategy · PC, PlayStation 4, Xbox One, Google Stadia · WB Games
GameForever voters place Hitman 2 no. 123 in the world ranking, with 1,824 ELO points and 72% of wins across 249 duels settled. The pairing that comes up most often sets it against Call of Duty 4: Modern Warfare: 4 duels settled, 3 to 1. In its strongest family it holds position no. 5 out of 222 (TPS).
World rank
no. 123
ELO score
1,824
Wins
72%
Duels played
249
Travel the globe and track your targets across exotic sandbox locations in Hitman 2. From sun-drenched streets to dark and dangerous rainforests, nowhere is safe from the world’s most creative assassin, Agent 47 in the ultimate spy thriller story.
The community says
Oh sure, its "just a stealth game", said everyone right before spending six hours perfecting a rubber duck murder.
Score moved from 1,500 to 1,824 ELO points over the last 170 days.
Direct record on the most played match-ups.
The games Hitman 2 sits between in the world ranking.
The standing
The world rank mixes every family of games. Here is where Hitman 2 stands in each of the ones it belongs to. Its best standing, all families considered: 5 out of 222 (TPS).
| Ranking | Position | Games competing |
|---|---|---|
| World ranking | 123 | 5,035 |
| TPS | 5 | 222 |
| 2010s | 47 | 2,050 |
| 2018 | 6 | 206 |
The community
15 comments
GhostSamurai
Oh sure, its "just a stealth game", said everyone right before spending six hours perfecting a rubber duck murder.
Donato_1990
Played the Miami level on a rainy Sunday and never left my chair for hours.
VinylByte
Miami stuck with me too, or actually it was the race track that got me, must've replayed that opening a dozen times before moving on.
Edgardo_93
Load times between attempts are rough on some maps which kills momentum when you're experimenting with a route, but once you're in the level the systems just work together so well.
bdickinson
tbh the loading screens have killed more of my runs than any guard ever has lol
FrameKid2
Replying to bdickinson
Con estos comentarios tan repartidos entiendo por qué el puesto 135 nunca se mueve mucho en los duelos.
RogueDragon
The AI pathing is still occasionally dumb, guards forget you instantly around a corner, but the level DESIGN carries it completely.
GlitchPilot
Bizarre que le level design compense autant, sur d'autres jeux ce genre de défaut technique m'aurait vraiment sorti de l'expérience.
Kyler_93
Replying to GlitchPilot
disagree, it carried me through a rough month last year, showing up every night just for that one perfect route was worth the jank.
JazlynMaster
Started showing my kid the disguise mechanics thinking she'd get bored fast, she now plans routes better than I do and calls the loud kills cheating.
LootLegend682
Comparado con Titanfall 2 o Wolfenstein, este vive del rejugado, ellos no necesitan eso para ganarse su puesto.