The community says
Played this at a friend's house every weekend for what felt like a whole summer, we barely talked, just took turns with the controller
Game entry
2005 · FPS · PC, PlayStation 2, PSP, Xbox · LucasArts
GameForever voters place Star Wars: Battlefront II no. 135 in the world ranking, with 1,817 ELO points and 68% of wins across 327 duels settled. The pairing that comes up most often sets it against Half-Life 2: 7 duels settled, 1 to 6. Its best rank by family puts it at no. 5 out of 149 (2005).
World rank
no. 135
ELO score
1,817
Wins
68%
Duels played
327
Star Wars: Battlefront II is the sequel to Star Wars: Battlefront. It is a high-selling Star Wars video game following the many adventures of several characters. The two games are very similar, as both revolve around troopers from various factions fighting in different locales. Battlefront II, however, includes elements and missions from Star Wars: Episode III Revenge of the Sith, as well as enhanced aspects of gameplay including space combat and the ability to play as Jedi characters or other heroes.
With brand new space combat, playable Jedi characters, and over 16 all new battlefronts, Star Wars Battlefront II gives you more ways than ever before to play the classic Star Wars battles any way you want.
The community says
Played this at a friend's house every weekend for what felt like a whole summer, we barely talked, just took turns with the controller
Score moved from 1,500 to 1,817 ELO points over the last 170 days.
Direct record on the most played match-ups.
The games Star Wars: Battlefront II sits between in the world ranking.
The standing
The world rank mixes every family of games. Here is where Star Wars: Battlefront II stands in each of the ones it belongs to. Its best standing, all families considered: 5 out of 149 (2005).
| Ranking | Position | Games competing |
|---|---|---|
| World ranking | 135 | 5,035 |
| FPS | 12 | 451 |
| 2000s | 36 | 1,308 |
| 2005 | 5 | 149 |
The community
19 comments
PixelPilot62
Played this at a friend's house every weekend for what felt like a whole summer, we barely talked, just took turns with the controller
MertieHunter
Nostalgia aside, if you actually pull it up and vote fresh (not on memory) the ranking makes more sense
Celia_44
Nosotros haciamos lo mismo cada finde, turnos con el mando sin apenas hablar, y por eso creo que sí merece estar donde está el ranking
AllieRider
The hit detection on foot combat feels inconsistent compared to what modern shooters offer, and the vehicle handling hasn't aged as gracefully as people claim
Welch1989
Even after all these years the space battles still hold up mechanically, the controls translate well and the framerate rarely dips when it matters most
FrameKid2
Coincido, aunque el equilibrio entre facciones podria estar mejor cuidado en algunos mapas.
ArcadeMaster
A mí también me pasaba lo mismo, en el aire era otra cosa por completo.
Kuphal99
Remember pulling this up during a slow shift at work just to check the space battles myself before voting, ended up staying twenty minutes longer
Aaron_85
No lo tengo tan claro, pero creo que merece estar donde está.
BossPilot2
No comparto eso, sigue sobrevalorado para lo que ofrece en el suelo.
ArcadeHunter
Ah claro, "merece estar ahí" (frase que sirve para cualquier puesto del top 500, la verdad) ¿pero por qué exactamente?
GhostByte2
Le sol est correct sans plus, mais les combats spatiaux valent clairement mieux que sa place actuelle.
CoopPhoenix2010
Al lado de Half-Life 2 se nota la diferencia de ambición, aunque como shooter de acción cumple bien.
Gaudin1990
Half-Life 2 gagne largement ce duel-là.
Navas46
Replying to CoopPhoenix2010
Si la ambición se mide solo por el suelo, ¿por qué el modo espacial no cuenta también como parte del juego completo?