Game entry
Command & Conquer 4: Tiberian Twilight
2010 · Strategy · PC, Linux · Electronic Arts
Command & Conquer 4: Tiberian Twilight is ranked no. 4,631 among the best video games of all time by GameForever voters, with an ELO score of 1,360 and 26% of duels won. Its best standing outside the world ranking: no. 134 out of 146 (2010).
World rank
no. 4,631
ELO score
1,360
Wins
26%
Duels played
50
About Command & Conquer 4: Tiberian Twilight
Behold disciples of Nod, for the end is soon upon us. Electronic Arts’ award-winning and best-selling Tiberium saga is coming to a powerful conclusion with Command & Conquer 4, which will introduce a multitude of innovations to the classic fast and fluid Command & Conquer gameplay, while retaining the core compulsions that fans have come to love over the series’ history.
It is the year 2062 and humanity is at the brink of extinction. Tiberium, the mysterious, alien crystalline structure that has infested Earth for decades and served as the primary reason for years of relentless conflict between the Global Defense Initiative (GDI) and the Brotherhood of Nod, is close to rendering the planet uninhabitable. Mankind is on the verge of extinction when Kane, Nod’s prophetic leader, emerges from seclusion to deliver GDI the message that he has developed a system that could control Tiberium and harness its power. But he cannot build this "Tiberium Control Network" without GDI’s cooperation. Thus, the two opposing factions – GDI and Nod – inevitably find themselves in desperation for the same cause: to stop Tiberium from extinguishing mankind.
After 15 years, the network is nearly complete, Tiberium is under strict control and our revitalized, newly terraformed planet is on the cusp of a new age of prosperity and progress. It is then that the world’s citizens begin to seriously ponder why Kane chose to help, and what will he want in return. These questions and more lead to the dramatic final act of the Tiberium saga.
With a multitude of innovative new features to the fast and fluid C&C gameplay, Command & Conquer 4 offers players an entirely new way to play C&C. An all-in-one mobile base, persistent player progression across all game modes that is constantly updated in a real-time online profile, a 3-class system for each of the two factions, co-operative play, and a 5v5 objective-based multiplayer mode that promotes teamwork and social interaction, make Command & Conquer 4 unlike any other C&C experience.
ELO progression
Score moved from 1,500 to 1,360 ELO points over the last 170 days.
Head-to-head
Direct record on the most played match-ups.
- against The Banner Saga 3 0% 2 duels played · 181 points behind
- against Warcraft III: Reign of Chaos 0% 2 duels played · 404 points behind
- against Town of Salem 0% One duel played · 130 points behind
- against Warcraft II: Tides of Darkness 0% One duel played · 266 points behind
- against Project Highrise 0% One duel played · 146 points behind
In the same genre
All Strategy games →Keep exploring
Around this spot
The games Command & Conquer 4: Tiberian Twilight sits between in the world ranking.
- 4,628 Aimlabs 1,360
- 4,629 Spooky's Jump Scare Mansion 1,360
- 4,630 Dragon Ball Z: Supersonic Warriors 2 1,360
- 4,631 Command & Conquer 4: Tiberian Twilight 1,360
- 4,632 Arena Breakout: Infinite 1,359
- 4,633 Harry Potter and the Half-Blood Prince 1,359
- 4,634 Pokémon Conquest 1,359
More games from Electronic Arts
Released in 2010
The standing
Where Command & Conquer 4: Tiberian Twilight ranks
The world rank mixes every family of games. Here is where Command & Conquer 4: Tiberian Twilight stands in each of the ones it belongs to. Its best standing, all families considered: 134 out of 146 (2010).
| Ranking | Position | Games competing |
|---|---|---|
| World ranking | 4,631 | 5,035 |
| Strategy | 315 | 336 |
| 2010s | 1,883 | 2,050 |
| 2010 | 134 | 146 |
The community
The debate
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