Game entry
Command & Conquer 4: Tiberian Twilight
2010 · Strategy · PC, Linux · Electronic Arts
Command & Conquer 4: Tiberian Twilight is ranked no. 3,757 among the best video games of all time by GameForever voters, with an ELO score of 1,422 and 31% of duels won. Its best standing outside the world ranking: no. 115 out of 146 (2010).
World rank
no. 3,757
ELO score
1,422
Wins
31%
Duels played
64
About Command & Conquer 4: Tiberian Twilight
Behold disciples of Nod, for the end is soon upon us. Electronic Arts’ award-winning and best-selling Tiberium saga is coming to a powerful conclusion with Command & Conquer 4, which will introduce a multitude of innovations to the classic fast and fluid Command & Conquer gameplay, while retaining the core compulsions that fans have come to love over the series’ history.
It is the year 2062 and humanity is at the brink of extinction. Tiberium, the mysterious, alien crystalline structure that has infested Earth for decades and served as the primary reason for years of relentless conflict between the Global Defense Initiative (GDI) and the Brotherhood of Nod, is close to rendering the planet uninhabitable. Mankind is on the verge of extinction when Kane, Nod’s prophetic leader, emerges from seclusion to deliver GDI the message that he has developed a system that could control Tiberium and harness its power. But he cannot build this "Tiberium Control Network" without GDI’s cooperation. Thus, the two opposing factions – GDI and Nod – inevitably find themselves in desperation for the same cause: to stop Tiberium from extinguishing mankind.
After 15 years, the network is nearly complete, Tiberium is under strict control and our revitalized, newly terraformed planet is on the cusp of a new age of prosperity and progress. It is then that the world’s citizens begin to seriously ponder why Kane chose to help, and what will he want in return. These questions and more lead to the dramatic final act of the Tiberium saga.
With a multitude of innovative new features to the fast and fluid C&C gameplay, Command & Conquer 4 offers players an entirely new way to play C&C. An all-in-one mobile base, persistent player progression across all game modes that is constantly updated in a real-time online profile, a 3-class system for each of the two factions, co-operative play, and a 5v5 objective-based multiplayer mode that promotes teamwork and social interaction, make Command & Conquer 4 unlike any other C&C experience.
ELO progression
Score moved from 1,500 to 1,422 ELO points over the last 215 days.
Head-to-head
Direct record on the most played match-ups.
- against The Banner Saga 3 0% 2 duels played · 2 points ahead
- against Warcraft III: Reign of Chaos 0% 2 duels played · 341 points behind
- against Overlord II 0% One duel played · 32 points behind
- against Digimon Survive 100% One duel played · 39 points behind
- against Brothers in Arms: Hell's Highway 0% One duel played · 126 points behind
In the same genre
All Strategy games →Keep exploring
Around this spot
The games Command & Conquer 4: Tiberian Twilight sits between in the world ranking.
- 3,754 Street Fighter Alpha: Warriors' Dreams 1,422
- 3,755 The Suicide of Rachel Foster 1,422
- 3,756 Glover 1,422
- 3,757 Command & Conquer 4: Tiberian Twilight 1,422
- 3,758 Neverending Nightmares 1,422
- 3,759 Webfishing 1,422
- 3,760 Bluey's Happy Snaps 1,422
More games from Electronic Arts
Released in 2010
The standing
Where Command & Conquer 4: Tiberian Twilight ranks
The world rank mixes every family of games. Here is where Command & Conquer 4: Tiberian Twilight stands in each of the ones it belongs to. Its best standing, all families considered: 115 out of 146 (2010).
| Ranking | Position | Games competing |
|---|---|---|
| World ranking | 3,757 | 5,110 |
| Strategy | 261 | 342 |
| 2010s | 1,544 | 2,044 |
| 2010 | 115 | 146 |
The community
The debate
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