The community says
What holds up for me is the sense of scale, not the graphics or the interface, just the fact that a battle could genuinely spiral into hundreds of units…
Game entry
1997 · Strategy · PC, Mac · GT Interactive Software
GameForever voters place Total Annihilation no. 681 in the world ranking, with 1,643 ELO points and 65% of wins across 68 duels settled. Measured against its own family, it climbs to no. 15 out of 77 (1997).
World rank
no. 681
ELO score
1,643
Wins
65%
Duels played
68
What began as a conflict over the transfer of consciousness from flesh to machines escalated into a war which has decimated a million worlds. The Core and the Arm have all but exhausted the resources of a galaxy in their struggle for domination. Both sides now crippled beyond repair, the remnants of their armies continue to battle on ravaged planets, their hatred fuelled by over four thousand years of total war. This is a fight to the death. For each side, the only acceptable outcome is the complete elimination of the other.
The community says
What holds up for me is the sense of scale, not the graphics or the interface, just the fact that a battle could genuinely spiral into hundreds of units…
Score moved from 1,500 to 1,643 ELO points over the last 170 days.
Direct record on the most played match-ups.
The games Total Annihilation sits between in the world ranking.
The standing
The world rank mixes every family of games. Here is where Total Annihilation stands in each of the ones it belongs to. Its best standing, all families considered: 15 out of 77 (1997).
| Ranking | Position | Games competing |
|---|---|---|
| World ranking | 681 | 5,035 |
| Strategy | 46 | 336 |
| 1990s | 114 | 659 |
| 1997 | 15 | 77 |
The community
47 comments
WarrenByte
What holds up for me is the sense of scale, not the graphics or the interface, just the fact that a battle could genuinely spiral into hundreds of units without the game collapsing under itself, and that alone changed what I expected from the genre afterward.
claire72
It's sitting at 443rd and honestly that number means nothing to me, this thing shaped how I think about strategy games forever!!
IronRunner
Le nombre d'unités à l'écran, ÇA, ça m'a marqué la première fois, même si l'interface m'a fait ragequit plus d'une fois.
Eloisa_40
Nobody remembers this ranking system is a joke, I played this for years.
ThéophileSamurai
Vous allez me dire que jouer des années prouve quelque chose, mais ça prouve surtout qu'on aimait y jouer, pas que le classement a raison.
Rae_1990
My uncle installed it on his work PC and let me play on weekends only.
Irma_76
I still remember setting up a huge base and just watching hundreds of units clash on screen, the framerate chugging but nobody caring... my roommate walked in halfway through and just sat down without a word, we missed dinner.
mae14
Same here, my brother and I lost an entire weekend to base building and neither of us regretted it one bit!
GhostKid27
Replying to mae14
Chez moi c'était pareil, un week-end entier englouti par la construction de base, et je me souviens qu'on ne parlait presque plus, juste le clic des unités.
ChristineRunner
Le mien restait planté devant l'écran aussi, sans un mot, jusqu'au générique.
LuckyPlayer
Le framerate qui chute pendant les batailles massives, ça reste un vrai souci technique aujourd'hui, ou c'était surtout un problème d'époque selon vous ?
Aaron_85
A mí también me tocó jugarlo en red con un hermano, y sigo sin saber si eso justifica su puesto en la clasificación.