The community says
Even back then I remember thinking the maze forest and the silence made it feel more mysterious than fun, if that makes sense. I was maybe eight, at a cousin's…
Game entry
1986 · Action-adventure · NES, Wii, Nintendo 3DS, Wii U · Nintendo
GameForever voters place The Legend of Zelda no. 294 in the world ranking, with 1,756 ELO points and 66% of wins across 283 duels settled. Portal 2 is the rival it has faced most: 3 duels, 3 wins and 0 losses. Its best standing outside the world ranking: no. 1 out of 19 (1986).
World rank
no. 294
ELO score
1,756
Wins
66%
Duels played
283
The Legend of Zelda is the first title in the Zelda series, it has marked the history of video games particularly for it's game mechanics and universe. The player controls Link and must make his way through the forests, graveyards, plains and deserts of the Otherworld to find the secret entrances to the eight dungeons and try to restore the broken Triforce. Among the game's mechanics, it was the first time we saw a continuous world that could be freely explored, power-ups that permanently enhanced the main character's abilities and a battery save feature that allowed players to keep their progress instead of having to start over. The gameplay balanced action sequences with discovery, secrets and exploration.
The community says
Even back then I remember thinking the maze forest and the silence made it feel more mysterious than fun, if that makes sense. I was maybe eight, at a cousin's…
Score moved from 1,500 to 1,756 ELO points over the last 170 days.
Direct record on the most played match-ups.
The games The Legend of Zelda sits between in the world ranking.
The standing
The world rank mixes every family of games. Here is where The Legend of Zelda stands in each of the ones it belongs to. Its best standing, all families considered: 1 out of 19 (1986).
| Ranking | Position | Games competing |
|---|---|---|
| World ranking | 294 | 5,035 |
| Action-adventure | 47 | 329 |
| 1980s | 4 | 155 |
| 1986 | 1 | 19 |
The community
26 comments
UlicesByte
Even back then I remember thinking the maze forest and the silence made it feel more mysterious than fun, if that makes sense. I was maybe eight, at a cousin's place, and I still think it gets ranked higher out of memory more than anything else.
roob_joe
Compared to Dark Souls III it feels ancient in every way, but the exploration loop it invented is still the blueprint everyone copies.
FrameKid2
Entiendo lo del molde, aunque más que blueprint yo diría que es el punto de partida. ¿Vos lo jugarías hoy sin guía?
Aaron_85
Me parece que está un poco alto en el ranking (aunque quizás sea porque no lo viví en su momento).
Moral2003
Yo también anotaba todo en cuadernos, como tantos en esa época. Comparado con lo de ahora parece de otro planeta, y sin embargo ahí sigue.
ArcadeKnight
Yo lo jugué poco, o más bien a ratos, y algo tiene igual.
RetroSniper19
Lo jugaba en casa de un vecino que tenía la consola, y como no era mío tenía que anotar todo en un cuaderno porque no había forma de guardar bien, o eso creíamos, y pasábamos tardes enteras dibujando mapas a mano, una locura pensándolo ahora.
Leo_91
Esa sensación de perderse sin ayuda es justo lo que Portal 2 o The Witcher 3 te ahorran con sus mapas y marcadores, y a veces se extraña ese vacío...
BossWolf
Il a posé les bases, personne dit le contraire, mais le comparer aux jeux d'aujourd'hui dans un même classement ça n'a pas beaucoup de sens pour moi. Sa place devrait refléter son influence, pas sa jouabilité brute.
Élodie_44
Faut le juger avec son époque en tête, sinon aucun classique tient debt. Tu le remettrais où toi alors?
EmileWarden
Influence isn't gameplay. I respect it, I really do, but respect doesn't make it fun to play in 2024.
NovaRex2
pourquoi comparer influence et jouabilité comme si c'était incompatible, un jeu peut peser dans les deux sens non
ArcadeLegend3
Replying to NovaRex2
Well the "peser dans les deux sens" thing is real, my cousin and I would replay it for fun and still get lost like the first time.