The community says
The atmosphere still holds up incredibly well. The combat feels stiff by any modern standard though.
Game entry
2014 · Horror, TPS, Action-adventure, Survival, Puzzle · PC, PlayStation 3, PlayStation 4, Nintendo Switch, Xbox 360, Xbox One · Capcom
Resident Evil carries 1,675 ELO points on GameForever and holds position no. 564 in the world ranking, with 48% of duels won out of 321 played. Resident Evil 2 is the rival it has faced most: 4 duels, 0 wins and 4 losses. In its strongest family it holds position no. 22 out of 208 (2014).
World rank
no. 564
ELO score
1,675
Wins
48%
Duels played
321
Hailed by many as a masterpiece, this remake of the first entry in the long-running Resident Evil series is now playable in HD. Experience true terror in this genre-launching survival horror classic.
The year is 1998. The Bravo Team of S.T.A.R.S., an elite special forces squad, has gone radio silent, and its Alpha Team has been dispatched to the forest on the outskirts of Raccoon City to investigate this mysterious disappearance. Attacked by bizarre and vicious dogs, alpha team members Chris and Jill manage to escape to a mysterious mansion in the middle of the forest. The horrors they encounter there are far greater than anyone might have foreseen...
The community says
The atmosphere still holds up incredibly well. The combat feels stiff by any modern standard though.
Score moved from 1,500 to 1,675 ELO points over the last 170 days.
Direct record on the most played match-ups.
The games Resident Evil sits between in the world ranking.
The standing
The world rank mixes every family of games. Here is where Resident Evil stands in each of the ones it belongs to. Its best standing, all families considered: 22 out of 208 (2014).
| Ranking | Position | Games competing |
|---|---|---|
| World ranking | 564 | 5,046 |
| Horror | 22 | 206 |
| 2010s | 239 | 2,050 |
| 2014 | 22 | 208 |
The community
45 comments
ttoy
The atmosphere still holds up incredibly well. The combat feels stiff by any modern standard though.
Puente51
Yo también noto el combate rígido pero para mí eso obliga a pensar antes de disparar, y esa lentitud es justo lo que sostiene la tensión, ¿no creen que un combate más fluido rompería el equilibrio del juego?
Pacheco72
cual te dio mas miedo real, el combate tosco o la camara fija? pq para mi el ranking deberia pesar eso mas que el pulido
CoopPhoenix
Honestly this still deserves way more respect than it gets in duels
BossDragon2
Only put in maybe fifteen hours total across a couple sessions but that was enough to get why people call it foundational, the mansion design alone (still think about that layout sometimes) does more with less than most modern horror games manage.
FramePlayer
Fifteen hours and you already miss the mansion layout? What does that tell you about pacing in newer horror titles?
Aaron_85
Quince horas y ya siente el peso del diseño, A MÍ me pasó algo parecido con menos tiempo aún.
FrameKid
rz, este va de tensión pura y RE4 va de ritmo y acción, comparalos es raro pero bueno la gente insiste
GhostWolf
People act like tank controls ruin it. They don't, they were designed around that exact camera system.
TurboBard2
Les tank controls fonctionnaient avec cette caméra, oui, mais face à ce qu'offre Resident Evil 4 en fluidité, la nostalgie du système ne suffit pas à le sauver.
Bayer15
Never finished it, just a few sessions years back, still remember the tension
Éric_2005
J'ai jamais tenu plus de deux sessions non plus, mais je me souviens surtout d'avoir eu peur d'avancer dans le couloir suivant, un soir de semaine tranquille chez moi.