Dead or Alive 2 cover art

Game entry

Dead or Alive 2

1999 · Fighting, Arcade · PlayStation 2, Dreamcast, Arcade · Tecmo

Dead or Alive 2 holds position no. 1,686 in the world ranking on GameForever, with 1,523 ELO points and 42% of duels won out of 73 played. Of the 3 duels that pitted it against Mafia, it has won 2 and lost 1. In its strongest family it holds position no. 50 out of 116 (1999).

World rank

no. 1,686

ELO score

1,523

Wins

42%

Duels played

73

About Dead or Alive 2

Dead or Alive 2 is a fighting game in the Dead or Alive series. The gameplay of DOA2, and all subsequent Dead or Alive games, borrows heavily from the Virtua Fighter series, but makes some key changes that drastically changes the way Dead or Alive is played in comparison to Virtua Fighter. In DOA2, the basis of the entire fighting system is the circular relationship between three types of moves: blows, throws, and holds.The other defining feature of DOA2, aside from blows/throws/holds, is its stun system. In DOA2 many attacks upon hitting will inflict a stun on the opponent. While stunned, the opponent cannot attack, and cannot guard, but they can hold. If the attacker lands a non-knockdown, non-launching attack while the opponent is stunned, the opponent will be re-stunned in a new way, depending on what attack was landed. A major difference between DOA2 and other fighters was in the safety and non-punishability of attacks, both upon hitting and upon being blocked. Most blows in DOA2 can be punished on hit and block by each character's faster throws, making blow-based offense very risky. In addition to the normal rules of juggling, each character also fits into a specific weight category, which affects how the character responds to being launched and being juggled. In DOA2, fights can occur on either water or ice; when a character is on such a surface, all non-knockdown, non-launching attacks will induce a stun on any successful hit. Walls and falls in the middle of stages are everywhere in the game. Many stages are also multi-tiered: to get to other areas of the stage, one character must be knocked off a ledge and fall into the next area. These falls deal usually fairly high damage, but cannot knock the opponent out. Other notable features included introducing CG cutscenes in line with the plot, replacing the original "Danger Zone" areas in stages with fully interactive ones, allowing players to juggle each other into walls, propelling characters from landmarks for more damage.

ELO progression

Score moved from 1,500 to 1,523 ELO points over the last 170 days.

Head-to-head

Direct record on the most played match-ups.

In the same genre

All Fighting games →
  1. 27 Super Smash Bros. Ultimate2018 · Fighting 1,883
  2. 70 Street Fighter Alpha 31998 · Fighting 1,853
  3. 106 Tekken 72017 · Fighting 1,833
  4. 138 Super Smash Bros. Melee2001 · Fighting 1,813
  5. 140 Street Fighter 62023 · Fighting 1,812

Keep exploring

The standing

Where Dead or Alive 2 ranks

The world rank mixes every family of games. Here is where Dead or Alive 2 stands in each of the ones it belongs to. Its best standing, all families considered: 50 out of 116 (1999).

Where Dead or Alive 2 ranks
Ranking Position Games competing
World ranking 1,686 5,035
Fighting 80 259
1990s 237 659
1999 50 116

The community

The debate

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