Game entry
Shadow Complex
2009 · Metroidvania, Platformer, Shoot 'em up, Action-adventure, Puzzle · PC, PlayStation 4, Xbox 360, Xbox One · Microsoft Game Studios
After 133 duels settled by the community, Shadow Complex stands no. 4,518 among the best video games of all time on GameForever, with 1,374 ELO points and 36% of wins. Against Super Metroid, the opponent it meets most often, the tally stands at 0 wins to 4 losses in 4 duels. Its best standing outside the world ranking: no. 85 out of 96 (Metroidvania).
World rank
no. 4,518
ELO score
1,374
Wins
36%
Duels played
133
About Shadow Complex
Shadow Complex is presented in 2.5D format; the game world is fully three-dimensional, but the player can only move in two dimensions, simulating the environment of a classic side-scrolling video game. Enemies can, however, move in any direction, and auto-aim is utilized to allow the player to fire at nearby enemies or objects both inside and outside of the 2D plane. The player can use the right control stick to aim with a laser sight. Gameplay in Shadow Complex was inspired by Super Metroid and Castlevania: Symphony of the Night. The gameplay takes many cues from Metroid: the player can move freely throughout the expansive game world, defeating enemies with a variety of weapons, and as they overcome challenges, they gain new abilities and weapons which allow them to reach new areas.
The game rewards the player with experience points as they complete objectives and defeat enemies. The player can gain experience levels, each level boosting basic attributes of the character. These experience levels grant the player skills such as improved gunfire precision or damage resistance. Special rewards such as revealing the full map and unlimited special ammo are granted at specific levels. When the player starts a new game, they will lose all the weapons and items that they have acquired, but will keep the character's experience level and any benefits they have already received from that experience.
In addition to the main campaign, a number of challenge levels, called "Proving Grounds", are available, generally requiring the player to make it to the exit of a room using a limited set of items and health. Players are ranked based on time of completion and any scoring objectives when they complete the level. Scores and other statistics from the main campaign and the training group are tracked via online leaderboards.
A remastered version and port was announced during the 215 Game Awards, to be released for PS4, Xbox One, PC.
ELO progression
Score moved from 1,500 to 1,374 ELO points over the last 215 days.
Head-to-head
Direct record on the most played match-ups.
- against Super Metroid 0% 4 duels played · 461 points behind
- against Castlevania: Symphony of the Night 0% 3 duels played · 455 points behind
- against Hollow Knight 0% 3 duels played · 493 points behind
- against Ori and the Will of the Wisps 0% 2 duels played · 531 points behind
- against Tomb Raider II 0% 2 duels played · 345 points behind
In the same genre
All Metroidvania games →Keep exploring
Around this spot
The games Shadow Complex sits between in the world ranking.
More games from Microsoft Game Studios
Released in 2009
The standing
Where Shadow Complex ranks
The world rank mixes every family of games. Here is where Shadow Complex stands in each of the ones it belongs to. Its best standing, all families considered: 85 out of 96 (Metroidvania).
| Ranking | Position | Games competing |
|---|---|---|
| World ranking | 4,518 | 5,110 |
| Metroidvania | 85 | 96 |
| 2000s | 1,167 | 1,304 |
| 2009 | 144 | 160 |
The community
The debate
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