Pillars of Eternity cover art

Game entry

Pillars of Eternity

2015 · RPG, Strategy, Adventure · PC, Mac, Linux, PlayStation 4, Nintendo Switch, Xbox One · Obsidian Entertainment

Pillars of Eternity is ranked no. 380 among the best video games of all time by GameForever voters, with an ELO score of 1,730 and 73% of duels won. Its most contested head-to-head pits it against Child of Light: 3 wins to 1 across 4 duels. Its best standing outside the world ranking: no. 14 out of 87 (RPG).

World rank

no. 380

ELO score

1,730

Wins

73%

Duels played

177

About Pillars of Eternity

Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Recapture the deep sense of exploration, the joy of a pulsating adventure, and the thrill of leading your own band of companions across a new fantasy realm and into the depths of monster-infested dungeons in search of lost treasures and ancient mysteries.

So gather your party, venture forth, and embrace adventure as you delve into a realm of wonder, nostalgia, and the excitement of classic RPGs with Obsidian’s Pillars of Eternity!

The community says

The reactivity in dialogue is genuinely impressive, choices from early on echo much later than you'd expect. That said the itemization and inventory management…

ELO progression

Score moved from 1,500 to 1,730 ELO points over the last 170 days.

Head-to-head

Direct record on the most played match-ups.

In the same genre

All RPG games →
  1. 14 Baldur's Gate III2023 · RPG 1,915
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  4. 57 Fallout: A Post Nuclear Role Playing Game1997 · RPG 1,860
  5. 62 Baldur's Gate II: Shadows of Amn2000 · RPG 1,856

Keep exploring

The standing

Where Pillars of Eternity ranks

The world rank mixes every family of games. Here is where Pillars of Eternity stands in each of the ones it belongs to. Its best standing, all families considered: 14 out of 87 (RPG).

Where Pillars of Eternity ranks
Ranking Position Games competing
World ranking 380 5,035
RPG 14 87
2010s 161 2,050
2015 17 233

The community

The debate

26 comments

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  1. SilentHunter2

    The reactivity in dialogue is genuinely impressive, choices from early on echo much later than you'd expect. That said the itemization and inventory management feels like a chore for long stretches, which drags the pacing down.

  2. heller_brain

    The combat pacing drags in the middle chapters, especially in some of the bigger dungeon crawls, and that alone knocks it down for me. The writing and companion reactivity are still excellent though, so I get why people rank it this high.

    IrenePlayer

    Replying to Silent_Bazin

    Me pasó exactamente lo mismo, tb perdía el hilo de qué NPC me había pedido qué cosa después de un descanso largo. Aun así el resto se sostiene bastante bien para mí.

    NovaSniper2

    Replying to IrenePlayer

    Même souci avec les temps de chargement entre zones, ça casse le rythme, vraiment cassé après un long donjon.

    Silent_Bazin

    Le fil sur le rythme qui traîne me rappelle mes propres sessions, où je décrochais régulièrement au milieu d'un donjon pour aller faire autre chose et revenais deux jours plus tard sans trop me souvenir du contexte.

  3. Alaina_61

    Started it during a rainy week off work and somehow ended up naming half my party after coworkers.

    mbarre

    Nommer ses compagnons d'après des collègues, ça sonne surtout comme une bonne excuse pour les faire mourir en donjon sans remords.

  4. Ghost_Collet

    260 heures cumulées sur mes différentes parties. Toujours pas convaincu qu'il mérite cette place au classement.

    ComboLegend

    Ta partie a fini au tribunal du classement, plutôt à celui des joueurs, non ?

    Gaudin1990

    260 heures et toujours pas convaincu, ça en dit long sur le classement, pas sur le jeu.

  5. SilviaAce

    Creo que lo jugué mal, con prisa. Alguien más le pasó?

    meza_dario

    no fue tan mágico para mí

    Vinyl_Alfonso

    a mí la curva sí me molestó, y mucho

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