Garry's Mod cover art

Game entry

Garry's Mod

2004 · Simulation, Sandbox · PC, Mac, Linux · Valve

Garry's Mod carries 1,715 ELO points on GameForever and holds position no. 428 in the world ranking, with 64% of duels won out of 197 played. Of the 6 duels that pitted it against Grand Theft Auto V, it has won 1 and lost 5. Its best rank by family puts it at no. 12 out of 142 (Simulation).

World rank

no. 428

ELO score

1,715

Wins

64%

Duels played

197

About Garry's Mod

Garry's Mod is a physics-based sandbox game built on Valve's Source engine. In its base mode, there are no objectives. Players can spawn non-player characters, ragdolls, and props, then manipulate them using a physics gun that can pick up, rotate, and freeze objects in place. A tool gun provides additional functionality such as welding objects together or adjusting facial expressions on ragdolls. The game supports extensive Lua-based modding, and community-created game modes like Trouble in Terrorist Town and Prop Hunt have become widely popular in their own right. Originally released as a free mod for Half-Life 2 in 2004, it became a standalone commercial release in 2006 and holds the record as the best-selling PC-exclusive game.

The community says

Why does this rank above games with actual design behind them? What exactly are we voting for here, the engine or the memes people made with it?

ELO progression

Score moved from 1,500 to 1,715 ELO points over the last 170 days.

Head-to-head

Direct record on the most played match-ups.

In the same genre

All Simulation games →
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  4. 135 The Sims2000 · Simulation 1,817
  5. 190 The Sims 22004 · Simulation 1,791

Keep exploring

The standing

Where Garry's Mod ranks

The world rank mixes every family of games. Here is where Garry's Mod stands in each of the ones it belongs to. Its best standing, all families considered: 12 out of 142 (Simulation).

Where Garry's Mod ranks
Ranking Position Games competing
World ranking 428 5,035
Simulation 12 142
2000s 125 1,308
2004 18 137

The community

The debate

31 comments

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  1. CosmoSniper3

    Why does this rank above games with actual design behind them? What exactly are we voting for here, the engine or the memes people made with it?

  2. BossOwl1995

    my brother built a whole trap for me once and i fell for it every single time...

    VinylOwl

    Same energy honestly, my friends and I never needed a goal either.

    Iron_Shields

    Wasn't the trap basically the whole appeal though, or did the game itself ever pull you back in?

  3. ChaddOwl

    People act like no objectives is a flaw, but honestly that's the entire point, and honestly once you get a few tools down it just opens up, I don't know how to explain it better than that.

    TurboLegend

    Le souci c'est justement que sans direction, l'intérêt retombe vite pour ceux qui aiment être guidés.

    CoopRunner

    We never touched the tool gun much, just physics gun chaos for hours.

  4. Irma_76

    My roommate spent an entire evening just making NPCs fall down stairs and I couldn't stop watching.

    IronKid2

    Ah si, la libertad total, seguro, mientras tanto Minecraft te deja construir algo que sigue en pie al dia siguiente.

    suzanne16

    Same here, evenings like that are hard to forget.

  5. Mckenna_66

    It's not really a game in the traditional sense, more like a toolbox that happens to have a game engine attached, and I think that's exactly why it splits opinion.

    Homenick28

    toolbox w no goal, so what?

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