The community says
Borrowed a friend's copy for a weekend, got maybe three hours in before the inventory management annoyed me out of it.
Game entry
2017 · FPS, Horror, Action-adventure, Survival, RPG, Puzzle · PC, PlayStation 4, Xbox One · Bethesda Softworks
Prey is ranked no. 387 among the best video games of all time by GameForever voters, with an ELO score of 1,733 and 68% of duels won.
World rank
no. 387
ELO score
1,733
Wins
68%
Duels played
424
In Prey, you awaken aboard Talos I, a space station orbiting the moon in the year 2032. You are the key subject of an experiment meant to alter humanity forever – but things have gone terribly wrong. The space station has been overrun by hostile aliens and you are now being hunted. As you dig into the dark secrets of Talos I and your own past, you must survive using the tools found on the station, your wits, weapons, and mind-bending abilities.
The community says
Borrowed a friend's copy for a weekend, got maybe three hours in before the inventory management annoyed me out of it.
Score moved from 1,500 to 1,733 ELO points over the last 123 days.
Direct record on the most played match-ups.
The games Prey sits between in the world ranking.
The community
40 comments
LootNinja25
Borrowed a friend's copy for a weekend, got maybe three hours in before the inventory management annoyed me out of it.
stephen_schumm
The atmosphere and the station design are genuinely excellent, probably some of the best environmental storytelling in the genre for that era. My issue is the back half, where the pacing sags and a lot of backtracking starts feeling like padding rather than tension.
LuckyHunter
The environmental storytelling got me too, though I'd take the station over anything Doom offers on that front, it just breathes differently.
IronDragon41
Undertale beats it in some polls and that's fine, they're not even trying to do the same thing.
RachelleLegend
Ppl keep comparing it to Bioshock Infinite like it's some huge insult when honestly the comparison does Prey a favor most of the time.
Crit_Becker
It's a good game but the constant backtracking wears you down after the halfway point honestly.
NoémiRex
Le backtracking dont tu parles, moi je l'ai vécu comme une raison de rester, j'y ai passé des soirées entières à explorer chaque recoin, perso ça change tout.
Kuphal99
Reminds me of my own first playthrough actually, I stopped noticing the backtracking because I was too busy hoarding every scrap I could find.