Hotline Miami cover art

Game entry

Hotline Miami

2012 · Shoot 'em up, Arcade · PC, Mac, Linux, PlayStation 3, PS Vita, PlayStation 4, PlayStation 5, Nintendo Switch, Xbox One, Xbox Series X|S, Android, Google Stadia · Devolver Digital

Hotline Miami carries 1,767 ELO points on GameForever and holds position no. 261 in the world ranking, with 77% of duels won out of 413 played. Against Cuphead, the opponent it meets most often, the tally stands at 5 wins to 2 losses in 7 duels. Measured against its own family, it climbs to no. 1 out of 70 (Shoot 'em up).

World rank

no. 261

ELO score

1,767

Wins

77%

Duels played

413

About Hotline Miami

A top-down slasher/shooter with unlockable gameplay-altering masks and weapons, featuring a neon-flavoured electronic aesthetic, in which a hitman receives anonymous calls ordering him to travel to certain residences and crime dens and massacre those within, as he stumbles through unreal visions and inconsistencies without any answers to how, why or who.

The community says

Compared to Cuphead the combat loop here is way faster to reset after a death, no long animation before you're back in action, it just throws you straight into…

ELO progression

Score moved from 1,500 to 1,767 ELO points over the last 170 days.

Head-to-head

Direct record on the most played match-ups.

In the same genre

All Shoot 'em up games →
  1. 482 Hotline Miami 2: Wrong Number2015 · Shoot 'em up 1,696
  2. 530 Alien Swarm2010 · Shoot 'em up 1,683
  3. 1,291 Metal Slug 42002 · Shoot 'em up 1,553
  4. 1,372 Zombies Ate My Neighbors1993 · Shoot 'em up 1,547
  5. 1,403 Ikaruga2001 · Shoot 'em up 1,545

Keep exploring

The standing

Where Hotline Miami ranks

The world rank mixes every family of games. Here is where Hotline Miami stands in each of the ones it belongs to. Its best standing, all families considered: 1 out of 70 (Shoot 'em up).

Where Hotline Miami ranks
Ranking Position Games competing
World ranking 261 5,035
Shoot 'em up 1 70
2010s 111 2,050
2012 12 199

The community

The debate

5 comments

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  1. Matteo_2007

    Compared to Cuphead the combat loop here is way faster to reset after a death, no long animation before you're back in action, it just throws you straight into the level again which keeps the whole thing tense instead of frustrating like some run based games can get

    Éric_25

    et pourtant la reprise rapide marche justement parce que le niveau reste court, contrairement à cuphead où un pattern de boss traîne en longueur

  2. Ibáñez5

    lo jugue una noche entera sin darme cuenta de la ora, al final me dolian los ojos de la pantalla

  3. GhostPhoenix

    La maniabilité au stick était rigide, au clavier ça passait mieux.

    Coop_Ferrer

    a mi la adaptacion no me duro tanto, comparado con isaac que exige mas paciencia esto se siente casi inmediato

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