Hotline Miami cover art

Game entry

Hotline Miami

2012 · Shoot 'em up, Arcade · PC, Mac, Linux, PlayStation 3, PS Vita, PlayStation 4, PlayStation 5, Nintendo Switch, Xbox One, Xbox Series X|S, Android, Google Stadia · Devolver Digital

Hotline Miami is ranked no. 206 among the best video games of all time by GameForever voters, with an ELO score of 1,794 and 76% of duels won.

World rank

no. 206

ELO score

1,794

Wins

76%

Duels played

390

About Hotline Miami

A top-down slasher/shooter with unlockable gameplay-altering masks and weapons, featuring a neon-flavoured electronic aesthetic, in which a hitman receives anonymous calls ordering him to travel to certain residences and crime dens and massacre those within, as he stumbles through unreal visions and inconsistencies without any answers to how, why or who.

The community says

Compared to Cuphead the combat loop here is way faster to reset after a death, no long animation before you're back in action, it just throws you straight into…

ELO progression

Score moved from 1,500 to 1,794 ELO points over the last 123 days.

Head-to-head

Direct record on the most played match-ups.

In the same genre

All Shoot 'em up games →
  1. 523 Hotline Miami 2: Wrong Number2015 · Shoot 'em up 1,681
  2. 730 Alien Swarm2010 · Shoot 'em up 1,615
  3. 932 Battle City1985 · Shoot 'em up 1,581
  4. 1,239 Urban Strike: The Sequel to Jungle Strike1994 · Shoot 'em up 1,547
  5. 1,256 Combat1977 · Shoot 'em up 1,545

Keep exploring

The community

The debate

5 comments

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  1. Matteo_2007

    Compared to Cuphead the combat loop here is way faster to reset after a death, no long animation before you're back in action, it just throws you straight into the level again which keeps the whole thing tense instead of frustrating like some run based games can get

    Éric_25

    et pourtant la reprise rapide marche justement parce que le niveau reste court, contrairement à cuphead où un pattern de boss traîne en longueur

  2. Ibáñez5

    lo jugue una noche entera sin darme cuenta de la ora, al final me dolian los ojos de la pantalla

  3. GhostPhoenix

    La maniabilité au stick était rigide, au clavier ça passait mieux.

    Coop_Ferrer

    a mi la adaptacion no me duro tanto, comparado con isaac que exige mas paciencia esto se siente casi inmediato

See the whole Hotline Miami debate →