Super Mario Land cover art

Game entry

Super Mario Land

1989 · Platformer · Game Boy, Nintendo 3DS · Nintendo

Super Mario Land holds position no. 592 in the world ranking on GameForever, with 1,665 ELO points and 62% of duels won out of 177 played. The pairing that comes up most often sets it against Super Mario World: 3 duels settled, 0 to 3. Where it fares best, it sits at no. 3 out of 23 (1989).

World rank

no. 592

ELO score

1,665

Wins

62%

Duels played

177

About Super Mario Land

Super Mario Land is the first Mario's outing on the Game Boy. It is a side-scrolling platformer much in the vein of the previous Super Mario Bros. This time, Mario must save Princess Daisy, rather than Princess Toadstool, from her kidnapper Tatanga, a mysterious spaceman. The game follows largely the same formula of its aforementioned predecessor, with Mario defeating enemies by jumping on them and collecting coins and power ups by hitting floating blocks, with each world leading up to a boss fight which is defeated using by collapsing the floor. A unique feature of this installment is two scrolling shoot-'em-up levels, the first of which Mario pilots a submarine, and the second an aeroplane.

ELO progression

Score moved from 1,500 to 1,665 ELO points over the last 170 days.

Head-to-head

Direct record on the most played match-ups.

In the same genre

All Platformer games →
  1. 25 Super Mario Galaxy 22010 · Platformer 1,884
  2. 46 Super Mario World1990 · Platformer 1,871
  3. 48 Super Mario Bros.1985 · Platformer 1,867
  4. 75 Limbo2010 · Platformer 1,848
  5. 90 Cuphead2017 · Platformer 1,842

Keep exploring

The standing

Where Super Mario Land ranks

The world rank mixes every family of games. Here is where Super Mario Land stands in each of the ones it belongs to. Its best standing, all families considered: 3 out of 23 (1989).

Where Super Mario Land ranks
Ranking Position Games competing
World ranking 592 5,035
Platformer 71 620
1980s 10 155
1989 3 23

The community

The debate

17 comments

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  1. Tromp53

    beat this way too fast compared to sonic 2, no contest there honestly

  2. NeonSniper

    I picked this up expecting the Mushroom Kingdom vibe and got weird alien levels instead, kind of threw me off honestly.

    SammieDragon

    tbh the alien levels are what make it stand out vs sonic 2, that game never took risks like that

    BossNinja1986

    Replying to SammieDragon

    I remember thinking the alien stuff was a glitch at first, like the cartridge was messing up, took me a while to just accept it and enjoy the ride.

  3. GhostPhoenix

    Face à Shadow of the Colossus la maniabilité paraît RIGIDE, mais pour de la Game Boy ça tourne encore bien.

    SaveHunter

    Rigid controls, honestly, and it never bothered fixing that.

    LootPlayer95

    Oh sure, "still holds up" is the classic line every time someone dusts off a childhood cartridge.

    LuckyByte9

    pues a mí la rigidez nunca me molestó, aprendí a saltar con ese ritmo raro y ya no lo noto ni ahora

    QuestDragon2005

    Colossus moves like a dream, this one just shuffles along.

    CoopPhoenix2010

    Colossus gana en todo salvo en lo pequeño que se siente jugarlo.

    Celia_44

    Puede ser rígido, pero yo lo jugaba con mi prima turnándonos y eso vale más que cualquier control fino.

    SilentWarden

    Replying to LuckyByte9

    Funny how 61% win rate against Colossus still leaves it at 452th, ELO barely reflects the matchups it wins

  4. Yannis

    Jamais réussi à le finir mais j'en garde de très bons souvenirs !

  5. Marina_8

    Mi hermano mayor me lo prestaba solo los fines de semana porque decía que era suyo. Yo esperaba toda la semana el sábado por la mañana solo para tocar esa consola un rato. Nunca llegué a pasarme el juego completo de niña, lo terminé ya de adulta por nostalgia pura, y no me arrepiento nada.

    NeonDragon

    Same energy here honestly, weekends waited for like a ritual (mine was borrowed from a cousin, not a brother) and finishing it as an adult hits different.

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