The community says
combat system and platforming both work, neither one ever quite becomes the reason you remember the game
Game entry
2005 · Platformer, Beat 'em up, Action-adventure · PC, Mac, PlayStation 2, PlayStation 3, GameCube, Xbox · Ubisoft Entertainment
Prince of Persia: The Two Thrones is ranked no. 269 among the best video games of all time by GameForever voters, with an ELO score of 1,773 and 51% of duels won.
World rank
no. 269
ELO score
1,773
Wins
51%
Duels played
313
I returned home expecting peace. Instead, I found my kingdom ravaged by war and my people enslaved. Now I am a fugitive, hunted by hostile armies and plagued by a curse that is gradually possessing my soul. A darker Prince resides in me now. And I must embrace his powers and skill if I want to restore peace to my land, my people, and my soul.
The community says
combat system and platforming both work, neither one ever quite becomes the reason you remember the game
Score moved from 1,500 to 1,773 ELO points over the last 123 days.
Direct record on the most played match-ups.
The games Prince of Persia: The Two Thrones sits between in the world ranking.
The community
32 comments
ArcadeLegend3
combat system and platforming both work, neither one ever quite becomes the reason you remember the game
thompson_raleigh
Replying to SilentHunter2
Showed it to my kid recently, the combos landed fine, the platforming sections lost him fast
SilentHunter2
Against Limbo the comparison barely makes sense since the whole appeal here is momentum and combos, Limbo is built on stillness and dread, both hold up fine on their own terms
Kihn76
My roommate and I passed the controller every time we hit a rough fight. Took us way longer than it should have.
SilentRunner
Y si el problema no es el juego sino con quién lo comparan siempre? Portal 2 no compite en el mismo terreno para nada, y aun así lo usan como vara para medir todo
NeonSniper
Finished it twice back to back on release week.
IrenePlayer
Yo tb lo jugué esos días, en casa de mi prima, buenísimos recuerdos.
CoopRider
What holds up best is the momentum between platforming and combat, you rarely stop moving for long, and that pacing choice is what makes the whole thing feel tighter than most games in the genre from that era.
CoopPilot2007
Agreed on the pacing, though the combat itself feels a bit simple once you've seen the same combos work on everything.
Willie_12
I only play an hour or so a week these days, and this is one of the few older games where that's still enough to enjoy a session, so I get why it holds its rank, does anyone else play in short bursts like that?