Game entry
Link's Crossbow Training
2007 · FPS · Wii · Nintendo
Link's Crossbow Training is ranked no. 4,481 among the best video games of all time by GameForever voters, with an ELO score of 1,379 and 23% of duels won.
World rank
no. 4,481
ELO score
1,379
Wins
23%
Duels played
30
About Link's Crossbow Training
Link returns from The Legend of Zelda: Twilight Princess to pick up the Wii Zapper and take aim at a host of targets in this shooting-gallery-style game.
Anyone can pick up the Wii Zapper and become a master marksman in the quick-play shooting galleries of Link's Crossbow Training. Dozens of fast-paced stages offer a wide variety of game play, from shooting stationary targets to defending a supply wagon from onrushing hordes of enemies. Multiplayer modes let players and their friends share a Wii Zapper to shoot for the high score.
Link's Crossbow Training comes bundled with the Wii Zapper. After a few rounds of Link's Crossbow Training, players will be more than ready to pick up any of the future Wii Zapper titles, like Medal of Honor Heroes 2, Ghost Squad and Resident Evil: The Umbrella Chronicles.
Link's Crossbow Training contains three basic game styles: target shooting, defender and ranger. There are 27 stages in total, and these categories represent only generally how each individual stage operates. Each stage's goal is to earn the highest score possible within the time limit. All rounds can be played with multiple players: Players pass the Wii Zapper around and then play one at a time and compete for the high score.
Target Shooting: In target-shooting rounds, players shoot bull's-eyes as they pop up on the screen. In early stages, targets are stationary. As the game difficulty increases in later levels, the targets move. Hitting the center of the bull's-eye nets more points, and hitting targets in succession without missing earns combo multipliers. Link can aim anywhere on the screen.
Defender: In defender rounds, players remain stationary but can look and aim in all directions – sometimes even in a full 360 degrees – by aiming off screen. Hordes of enemies assault Link, and he must fight them off. These battles have a great deal of variety, from fighting off skeletons in a desert to defending a wagon from boar-riding Bokoblins.
Ranger: In ranger rounds, players can move throughout the level using the control stick and aim anywhere they want by aiming the Wii Zapper wherever they want to look. In these missions, Link storms enemy encampments, fights his way through a forest and seeks out his foes while exploring the environments.
The Wii Zapper requires the Wii Remote and Nunchuk, housing both in a comfortable and intuitive frame. The control stick on the Nunchuk controls player movement (on stages that allow player movement), while simply aiming the Wii Zapper moves the targeting reticule on the screen. Pulling the trigger fires Link's crossbow. By aiming off screen, players can turn Link to face in a new direction (again, on stages that allow this).
ELO progression
Score moved from 1,500 to 1,379 ELO points over the last 123 days.
Head-to-head
Direct record on the most played match-ups.
- against Half-Life 0% 2 duels played · 550 points behind
- against Grand Theft Auto: San Andreas 0% 2 duels played · 533 points behind
- against NBA 2K18 0% One duel played · 39 points ahead
- against Medal of Honor: Frontline 0% One duel played · 57 points behind
- against Returnal 0% One duel played · 223 points behind
In the same genre
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Around this spot
The games Link's Crossbow Training sits between in the world ranking.
- 4,478 PlateUp! 1,379
- 4,479 Renegade Ops 1,379
- 4,480 Guardian Tales 1,379
- 4,481 Link's Crossbow Training 1,379
- 4,482 Tales of Xillia 2 1,378
- 4,483 Persona 4 Arena Ultimax 1,378
- 4,484 Darkstalkers 3 1,378
The community
The debate
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