Game entry
Link's Crossbow Training
2007 · FPS · Wii · Nintendo
Link's Crossbow Training carries 1,293 ELO points on GameForever and holds position no. 4,984 in the world ranking, with 19% of duels won out of 59 played. Its best rank by family puts it at no. 142 out of 143 (2007).
World rank
no. 4,984
ELO score
1,293
Wins
19%
Duels played
59
About Link's Crossbow Training
Link returns from The Legend of Zelda: Twilight Princess to pick up the Wii Zapper and take aim at a host of targets in this shooting-gallery-style game.
Anyone can pick up the Wii Zapper and become a master marksman in the quick-play shooting galleries of Link's Crossbow Training. Dozens of fast-paced stages offer a wide variety of game play, from shooting stationary targets to defending a supply wagon from onrushing hordes of enemies. Multiplayer modes let players and their friends share a Wii Zapper to shoot for the high score.
Link's Crossbow Training comes bundled with the Wii Zapper. After a few rounds of Link's Crossbow Training, players will be more than ready to pick up any of the future Wii Zapper titles, like Medal of Honor Heroes 2, Ghost Squad and Resident Evil: The Umbrella Chronicles.
Link's Crossbow Training contains three basic game styles: target shooting, defender and ranger. There are 27 stages in total, and these categories represent only generally how each individual stage operates. Each stage's goal is to earn the highest score possible within the time limit. All rounds can be played with multiple players: Players pass the Wii Zapper around and then play one at a time and compete for the high score.
Target Shooting: In target-shooting rounds, players shoot bull's-eyes as they pop up on the screen. In early stages, targets are stationary. As the game difficulty increases in later levels, the targets move. Hitting the center of the bull's-eye nets more points, and hitting targets in succession without missing earns combo multipliers. Link can aim anywhere on the screen.
Defender: In defender rounds, players remain stationary but can look and aim in all directions – sometimes even in a full 360 degrees – by aiming off screen. Hordes of enemies assault Link, and he must fight them off. These battles have a great deal of variety, from fighting off skeletons in a desert to defending a wagon from boar-riding Bokoblins.
Ranger: In ranger rounds, players can move throughout the level using the control stick and aim anywhere they want by aiming the Wii Zapper wherever they want to look. In these missions, Link storms enemy encampments, fights his way through a forest and seeks out his foes while exploring the environments.
The Wii Zapper requires the Wii Remote and Nunchuk, housing both in a comfortable and intuitive frame. The control stick on the Nunchuk controls player movement (on stages that allow player movement), while simply aiming the Wii Zapper moves the targeting reticule on the screen. Pulling the trigger fires Link's crossbow. By aiming off screen, players can turn Link to face in a new direction (again, on stages that allow this).
ELO progression
Score moved from 1,500 to 1,293 ELO points over the last 170 days.
Head-to-head
Direct record on the most played match-ups.
- against Shadowrun 50% 2 duels played · 73 points behind
- against TimeSplitters 2 0% 2 duels played · 173 points behind
- against Half-Life: Source 0% 2 duels played · 380 points behind
- against James Bond 007: Nightfire 0% 2 duels played · 273 points behind
- against Half-Life 0% 2 duels played · 536 points behind
In the same genre
All FPS games →Keep exploring
Around this spot
The games Link's Crossbow Training sits between in the world ranking.
- 4,981 Still Life 2 1,294
- 4,982 Edge 1,294
- 4,983 Dynasty Warriors 4 1,294
- 4,984 Link's Crossbow Training 1,293
- 4,985 Mutazione 1,293
- 4,986 FIFA Soccer 2003 1,293
- 4,987 Devil Daggers 1,292
More games from Nintendo
Released in 2007
The standing
Where Link's Crossbow Training ranks
The world rank mixes every family of games. Here is where Link's Crossbow Training stands in each of the ones it belongs to. Its best standing, all families considered: 142 out of 143 (2007).
| Ranking | Position | Games competing |
|---|---|---|
| World ranking | 4,984 | 5,035 |
| FPS | 445 | 451 |
| 2000s | 1,299 | 1,308 |
| 2007 | 142 | 143 |
The community
The debate
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