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The Tomb Raider: Definitive Edition debate

What the community thinks of Tomb Raider: Definitive Edition, ordered by reader support. Agreeing, translating and reporting a message need no account.

31 comments

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  1. ziemann_eudora

    Went back to it last spring during a work trip, quiet hotel nights, still holds up as comfort gaming

  2. CritMaster95

    Got through it during a slow autumn and it stuck with me more than expected

    RetroSniper19

    A mí también me marcó, otoño otoño, siempre otoño cuando lo recuerdo.

  3. Iron_Mitchell

    The traversal is what holds my attention, the way climbing and shooting blend without a hard switch between modes, everything else around it feels more ordinary in comparison

    QuestDragon2008

    The traversal argument holds up for me too, it's what kept me coming back even when other parts felt weaker

  4. Corwin18

    My roommate watched me play the whole thing over two evenings, snacks included, and kept asking why the character was constantly injured, it says something that the spectacle carried more weight than the puzzles ever did

    LuckyAce2

    Spectacle over puzzles isn't a compliment, it just means the game picked the easier thing to get right.

  5. Lucky_Jacobi

    Every duel thread turns into the same argument about whether a remaster deserves its own ranking, I've made peace with just voting and moving on at this point

  6. BossRex

    Why does a remaster get to climb the same ladder as games built from scratch? Doesn't that feel a little off to anyone else?

    bayer_jennings

    Same thought here, the ranking rewards what it actually improved

  7. SaveHunter

    It plays fine and looks better than the original release, but I never felt like this version earned its ranking on its own merits rather than just visual polish

    Monroe_68

    Genuinely curious, would you still call it fine if it had launched without the visual upgrade at all? I say no, the polish is basically the whole pitch and I'm fine admitting that

  8. davis_lelah

    I played this on a rainy weekend when I was between jobs, mostly for the climbing sections, oddly relaxing.

    GlitchBard2

    Les sections d'escalade, ça me rappelle surtout les orages dehors pendant que j'y jouais, un souvenir bête mais qui reste

  9. NovaRex

    So I put this right after finishing Dishonored and the contrast was rough, one game lets you plan your way through a room, this one just points you at the next ledge

    GhostByte3

    Contraste que je comprends, chez moi c'était surtout après avoir fini Portal 2, la comparaison n'était pas flatteuse

  10. QuestRex5

    Does anyone actually compare this version to the original before voting, or do most people just remember it as one game? I ask because the gap between them feels bigger than people give it credit for

  11. NeonKid94

    So a re-release beats out originals in some of these duels and somehow that still counts toward its ranking

    Homenick28

    Anyone else notice how much of that first impression comes from the injuries, not the puzzles? Says a lot about where the budget went

    QuestOwl2008

    Isn't the reboot's whole point that it earns its place by reinventing the series rather than copying it? Why hold that against the ranking

    PixelKnight

    This game deserves every bit of that ranking honestly, the visuals alone were a massive leap and the combat finally felt tight and responsive to me

    Katelyn_1985

    Ranking a re-release "toward" original entries makes the ELO comparison shaky at best, that's the real issue here

  12. GhostLegend98

    Le level design reste très linéaire d'un bout à l'autre, ça guide constamment le joueur sans jamais le laisser respirer, et pour un rang pareil je m'attendais à plus de liberté dans l'exploration

    OcéaneOwl

    Respirer, sûrement, entre deux couloirs.

    SaveByte40

    Same argument every thread, more freedom would help sure, but at 282nd this is already about where it belongs

  13. Jacques_85

    Une resucitation qui a fait le job, sans plus, on est d'accord ?

  14. FrameLegend2010

    Comparado con Portal 2 esto se queda corto en diseño, aunque como reinicio de la saga cumple lo que promete, el puesto que tiene me parece generoso pero no absurdo

    daniel_launay

    Généreux mais pas absurde, tu parles. C'est déjà trop haut pour ce que ça propose

  15. Álvaro_72

    La tasa de imágenes mejorada se nota, pero la cámara en combate sigue siendo torpe en espacios cerrados, así de simple

    GlitchOwl95

    Pareil de mon côté, la caméra en combat rapproché m'a fait rater plus d'un tir, ça gâche l'ambiance

    GhostPhoenix

    Pareil ici, la visée en espace confiné m'a toujours semblé rigide

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