The community says
The frame pacing during combat still feels tight, even now
Game entry
2016 · Platformer, TPS, Action-adventure · PlayStation 4, PlayStation 5 · Sony Interactive Entertainment
Ratchet & Clank carries 1,717 ELO points on GameForever and holds position no. 418 in the world ranking, with 55% of duels won out of 313 played. Its most contested head-to-head pits it against Assassin's Creed II: 2 wins to 3 across 5 duels. Its best standing outside the world ranking: no. 22 out of 243 (2016).
World rank
no. 418
ELO score
1,717
Wins
55%
Duels played
313
Ratchet & Clank is a new game based on elements from the original Ratchet & Clank (PS2), featuring more than an hour of new cinematics (including footage from the film) in vibrant 1080p, new locations, weapons, bosses and more. Join Ratchet, Clank, Captain Qwark and new friends as they embark on an intergalactic adventure, and experience the start of an epic friendship (again) on PlayStation 4.
The community says
The frame pacing during combat still feels tight, even now
Score moved from 1,500 to 1,717 ELO points over the last 170 days.
Direct record on the most played match-ups.
The games Ratchet & Clank sits between in the world ranking.
The standing
The world rank mixes every family of games. Here is where Ratchet & Clank stands in each of the ones it belongs to. Its best standing, all families considered: 22 out of 243 (2016).
| Ranking | Position | Games competing |
|---|---|---|
| World ranking | 418 | 5,035 |
| Platformer | 45 | 620 |
| 2010s | 177 | 2,050 |
| 2016 | 22 | 243 |
The community
44 comments
Flavio_5
The frame pacing during combat still feels tight, even now
FrameRex2
I put this next to Assassin's Creed IV Black Flag in my backlog and let me tell you, one made me want to sail forever and the other made me want a nap the visuals are gorgeous though, genuinely, Insomniac never misses on that front
ThéophileSamurai
Insomniac never misses sur le visuel, c'est vrai, et pour moi ça justifie largement sa place, l'aventure reste généreuse malgré sa taille modeste.
Océane_1987
Replying to ThéophileSamurai
La fluidité des animations et la stabilité du framerate donnent une vraie sensation de polish, même si le scénario reste anecdotique, ça compense largement pour moi, non ?
GhostKid27
Franchement (les visuels à part) je trouve le jeu un peu court pour justifier tous ces duels contre des mastodontes pareils.
IrenePlayer
Insomniac nunca falla en lo visual, tal cual, aunque yo solo le dediqué un par de tardes sueltas.
VinylOwl
I keep comparing it to Assassin's Creed II in my head, not fair I know, one's an open world epic and this is a tight linear romp but the polish on this one is honestly on another level even if the scope feels tiny next to it
PixelKid
Ce printemps-là j'y ai joué juste après Assassin's Creed II, le contraste d'échelle m'a marqué pareil.
Arnaude_40
Je l'ai relancé un dimanche pluvieux et j'ai fini par regretter mon vieux Ratchet, celui-là m'a laissé de marbre.
QuestKnight
Tu l'avais fini enfant celui d'origine, ou juste vu chez quelqu'un d'autre à l'époque ?
Faivre4
Perso je pense pas que ce soit une question de dimanche pluvieux, j'ai relancé un aprem normal et ça m'a paru plat aussi, dommage franchement, j'espérais bcp mieux vu les souvenirs.
NeonWarden66
I replayed this during a slow winter last year and it filled exactly the gap I needed, short bursts of fun between long days at work.
Gamboa25
Lo mismo me pasó a mí, ese Ratchet viejo pesa mucho.
LootPlayer95
Ah yes, the classic rainy Sunday disappointment, rainy Sundays really do reveal a game's flaws better than any review ever could.
Camille_25
Face à Skyrim on ne joue clairement pas dans la même cour, mais l'un n'empêche pas l'autre.
Éric_2005
Ma copine a eu la même réaction que moi cet été, elle aussi trouvait ça reposant, un été qu'on n'a pas vu passer.