Gauntlet II cover art

Game entry

Gauntlet II

1986 · Beat 'em up, Action-adventure, Arcade · DOS, NES, Atari ST, Commodore 64, Amiga, Arcade, ZX Spectrum, Amstrad CPC · U.S. Gold

Gauntlet II is ranked no. 4,334 among the best video games of all time by GameForever voters, with an ELO score of 1,384 and 25% of duels won. Its most contested head-to-head pits it against Devil May Cry 4: 0 wins to 3 across 3 duels. Its best standing outside the world ranking: no. 17 out of 19 (1986).

World rank

no. 4,334

ELO score

1,384

Wins

25%

Duels played

61

About Gauntlet II

The gameplay is very similar to the original Gauntlet, a topdown dungeon crawl supporting up to four players. The biggest difference from the original game is that players can choose identical classes, instead of being limited to a particular one for each joystick; each player is differentiated by color. Thus, instead of having a "warrior", "wizard", and "valkyrie" (for instance), in Gauntlet II there could be a "red wizard", a "blue elf" and a "green warrior".

In addition to the new "class" system, new level designs were added, including the possibility of encountering them in altered ways by having the play-field turned in steps of 90°. Other new features included the enemy "It", which upon contact would make a player "It" and draw all enemies towards him/her. The only way to release this curse is by touching another player or entering the exit, turning any level containing "It" into a fantasy filled game of tag. Other notable additions include the ability to ricochet shots off walls by means of a special pick-up, acid puddles that caused large, predetermined amounts of damage and a large dragon which would occupy multiple squares and require multiple hits to destroy.

New level elements were also added, adding more variety to the original game. These included "all walls are invisible", "magic walls" which changed into monsters or items when hit, "stun tiles" which stunned the player, and fake exits.

Another challenge in the game is the possibility to find a "secret room". This can be found by completing specific achievements within the level (e.g., "don't be fooled", means that you must find the real exit first). The secret room contains items such as food and magic potions (extra shot power, extra shot speed, extra magic power, extra speed, extra armor and extra fight power).

This sequel was also the first to feature what is now known as the Gauntlet theme tune, which resembles a simplified Baroque fugue.

ELO progression

Score moved from 1,500 to 1,384 ELO points over the last 170 days.

Head-to-head

Direct record on the most played match-ups.

In the same genre

All Beat 'em up games →
  1. 69 Devil May Cry 52019 · Beat 'em up 1,853
  2. 97 Streets of Rage 21992 · Beat 'em up 1,839
  3. 105 God of War III2010 · Beat 'em up 1,833
  4. 114 Bayonetta2009 · Beat 'em up 1,827
  5. 139 God of War II2007 · Beat 'em up 1,812

Keep exploring

The standing

Where Gauntlet II ranks

The world rank mixes every family of games. Here is where Gauntlet II stands in each of the ones it belongs to. Its best standing, all families considered: 17 out of 19 (1986).

Where Gauntlet II ranks
Ranking Position Games competing
World ranking 4,334 5,035
Beat 'em up 143 163
1980s 134 155
1986 17 19

The community

The debate

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