Game entry
Fatal Frame
2001 · Horror, Survival, Adventure · PlayStation 2, PlayStation 3 · Wanadoo Edition
Fatal Frame is ranked no. 3,939 among the best video games of all time by GameForever voters, with an ELO score of 1,410 and 31% of duels won.
World rank
no. 3,939
ELO score
1,410
Wins
31%
Duels played
49
About Fatal Frame
Fatal Frame is the first game of the Fatal Frame series, introducing the franchise's unique premise of fighting ghosts with a special camera.
Fatal Frame was the first to introduce the innovative use of an old-style camera as the primary weapon. In addition to navigating the main characters around the mansion grounds, players are able to enter Viewfinder Mode, where the camera is raised and the view changes to that of the camera's frame. In viewfinder mode the player is able to snap photographs of ghosts, both violent and benign, which is the main method of progressing through the game. Items are also available, some being consumable and most being key items needed to unlock doors, complete tasks or solve puzzles. Puzzles are encountered frequently in the game, some being based on the same concept but becoming progressively more difficult. The varying difficulty settings of the game (Easy, Normal, Hard, Nightmare, or Fatal (Xbox only)) determine the amount of consumable items scattered throughout the mansion and how formidable the enemies are.
The main horror aspect of the game is, undoubtedly, the ghosts. The mechanics programmed for the ghosts allow them to float ethereally through the air, walls and floors, and even teleport, allowing them many ways to attack the player. The ghosts' appearances are usually inspired by their deaths or by Japanese stigmas of horror, which, some argue, are particularily chilling.
The game, depending on which console it is played on, offers two endings. Upon completion of the game, a ranking is given based on total time taken, points accumulated and other categories. The player is also given rewards and unlockables, such as alternate costumes and camera functions, depending on what difficulty was beaten, how much of the Ghost List was completed and other criteria. Beating the game also unlocks Battle Mode, where the player is faced with fighting specific ghosts, and is rewarded with points towards purchasing unlockables. An option is also given where the game can be replayed with all equipment, upgrades and unlockables carried over.
ELO progression
Score moved from 1,500 to 1,410 ELO points over the last 123 days.
Head-to-head
Direct record on the most played match-ups.
- against The Watson-Scott Test 50% 2 duels played · 16 points ahead
- against Resident Evil 7: Biohazard 0% 2 duels played · 423 points behind
- against Stardew Valley 0% 2 duels played · 515 points behind
- against Half-Life 2 0% 2 duels played · 408 points behind
- against Visage 0% One duel played · 64 points behind
In the same genre
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