Live ranking

The full ranking.

The best games of all time, ranked by community votes. Filter by genre, decade, platform or period.

15 games Reset

  1. 1 Super Mario Bros. 1985 · Platformer 1,711
  2. 2 Battle City 1985 · Shoot 'em up 1,581
  3. 3 Commando 1985 · Shoot 'em up 1,543
  4. 4 Soccer 1985 · Sports 1,486
  5. 5 Gun.Smoke 1985 · Shoot 'em up 1,476
  6. 6 Winter Games 1985 · Sports 1,476
  7. 7 Where in the World Is Carmen Sandiego? 1985 · Puzzle 1,469
  8. 8 Ghosts 'n Goblins 1985 · Platformer 1,468
  9. 9 Ultima IV: Quest of the Avatar 1985 · RPG 1,450
  10. 10 Bomberman 1985 · Arcade 1,448
  11. 11 Space Harrier 1985 · Arcade 1,446
  12. 12 King's Quest II: Romancing the Throne 1985 · Point-and-click 1,421
  13. 13 Gradius 1985 · Shoot 'em up 1,407
  14. 14 Wrecking Crew 1985 · Platformer 1,381
  15. 15 Gauntlet 1985 · Beat 'em up 1,355

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FAQ

Questions about the ranking

How is this ranking established?

The ranking comes solely from player votes, in duels between two games. Each vote updates an ELO score, the rating system used in chess: every game starts at 1,500 points and its score moves duel after duel.

How often is the ranking updated?

Continuously: every duel voted immediately adjusts the score of the two games involved. The badge on the right shows how each game's rank moved over the past seven days.

How many games take part in the ranking?

5,000 games, selected for their fame, face off in duels. The full GameForever catalogue covers tens of thousands of titles, across every era and platform.

How can I see the best games by genre, decade or platform?

Use the filters at the top of the page: genre (RPG, FPS, platformer, strategy...), decade and platform (PC, PlayStation, Nintendo, Xbox, SEGA). Filters combine, and the selection is numbered from 1, from the highest ranked down; each game's world rank stays shown on its own entry. The period filter instead ranks on the points gained recently, from 7 days to 12 months (all time by default).

Why can an indie game finish ahead of a blockbuster?

The ELO score measures neither sales nor budget, but the preferences expressed in duels. An indie game that regularly wins its match-ups against higher-ranked titles climbs mechanically, owing nothing to its production budget.