The community says
It rewards patience more than skill, and that balance still feels right to me.
Game entry
2011 · Sandbox, Action RPG, Action-adventure, Platformer, Horror, Survival, Simulation, Strategy · PC, Mac, Linux, PlayStation 3, PS Vita, PlayStation 4, Nintendo 3DS, Wii U, Nintendo Switch, Xbox 360, Xbox One, iOS, Android, Windows Phone, Google Stadia · Headup Games
Terraria carries 1,699 ELO points on GameForever and holds position no. 475 in the world ranking, with 65% of duels won out of 827 played. Its most contested head-to-head pits it against Dark Souls III: 3 wins to 4 across 7 duels. Measured against its own family, it climbs to no. 3 out of 45 (Sandbox).
World rank
no. 475
ELO score
1,699
Wins
65%
Duels played
827
Terraria is a 2D sandbox action-adventure game with platforming and role-playing elements. Players create a character and are placed in a procedurally generated world where they mine resources, craft equipment, build structures, and fight enemies. Progression is driven by defeating bosses that unlock new tiers of items, biomes, and challenges. The game features a class system based on equipped gear, NPC recruitment tied to achievements, and supports both single-player and multiplayer modes. Terraria also includes official modding support through the tModLoader framework.
The community says
It rewards patience more than skill, and that balance still feels right to me.
Score moved from 1,500 to 1,699 ELO points over the last 170 days.
Direct record on the most played match-ups.
The games Terraria sits between in the world ranking.
The standing
The world rank mixes every family of games. Here is where Terraria stands in each of the ones it belongs to. Its best standing, all families considered: 3 out of 45 (Sandbox).
| Ranking | Position | Games competing |
|---|---|---|
| World ranking | 475 | 5,035 |
| Sandbox | 3 | 45 |
| 2010s | 196 | 2,050 |
| 2011 | 20 | 160 |
The community
49 comments
Gerry_2009
It rewards patience more than skill, and that balance still feels right to me.
GlitchOwl95
Je voulais juste dire un mot sur la construction, en fait non, sur les boss, enfin les deux se mélangent tellement chez moi que je sais plus lequel je préfère.
AnastasieByte
Pourquoi on continue de sous estimer ce jeu a chaque classement ? Il propose une liberté que peu osent offrire, non ?
Cosmo_Corrales
Con Dark Souls III yo entraba tenso, con este entraba a construir mi casa mientras escuchaba música de fondo, cosas distintas.
FrameSamurai2
Replying to Cosmo_Corrales
La 2D permet des combats lisibles même chargés d'ennemis, ça pardonne moins l'approximation qu'on croit.
Neon_Buisson
On le compare vraiment à Dark Souls III et NieR sérieusement ? Il joue dans une autre catégorie non ?
Jacquet46
Il joue peut-être dans une autre catégorie mais on continue de le mettre en face, donc la comparaison a bien un sens.
RogueNinja62
Il joue peut-être ailleurs mais il continue de gagner ses duels, enfin de les gagner largement, donc la place se justifie toute seule.
lacombe_pierre
Combien de jeux sandbox proposent encore une vraie boucle de boss aussi claire aujourd'hui ?
NovaRex2
Pourquoi ce serait un problème qu'un sandbox garde une boucle de boss aussi nette d'ailleurs ?
felipe30
Boss progression is honestly the best hook the genre has right now, it gives you a reason to keep digging and building every single time!